by Couvekc » Mon Apr 16, 2012 2:58 pm
>.< hokay so if it's a colonial setting that'd make for a pretty singular char mapping and prolly be boring, on the other hand, 's a good chance that may just be one of a buncha new sets of craftable attire, although the graphics themselves seem abit chibi-ish there's nuthin sayin can't be "upgraded" over time depending on how the "feel" of the game progresses. So far as keepig it f2p while still makin exec's n ceo's of stuffs happeh about makin a profit, some elements of a "cash shop" may be of use <.< not that i'm ubar supportive as meh beloved PWI got violated in every orriface cuz the dev's got stoopid greedy, now the games only fun fer your first 20 levels n even if you haz the cash to spend all are the EXACT same cuz it's the "best gear". so instead using the "cash shop" to even odds for peeps who can't spend thier days playing games and instead actually go to work XP. for example if there's a curio system i can't say there's to much issue if there's items with obsurd attention required that take 4-8-12-16 hrs to study but don't give the same kinda boost as most of the same "quality" this allows peeps who're often busy n may not have the time to hunt for em+build+stuffs @ things etc. to atleast still make progress at a relatively decent rate. so incase your thinkin NO! not $2.50 for 10,000 LP in 1 hr O.O. also the cosmetic concept's always awsome, although there's crafting so mayhaps to give the game some depth "recipies' to craft these amazing outfits and make em kinda crazey to build so u don't just have 1 or 2 peeps buyin it n sellin em like drugs XP. I'm curious to see what level of development may exisit such as landscapes n just cuz i'm finicky like that a bit of "customization" would be kewl too (as another concept for cosmetic "purchases" to unlock other additions) all n all if you guys keep up with what i've seen with H&H thus far it'll be an awsome game. The ideal release date btw would be when it's ready guys ^.^
Lastley XD congrats on getting this chance