
RongoMatane wrote:I didn't play in 3 years or so, but i still regularly check for news on the development. When the "new H&H" comes, i'll definitely come back and would gladly pay for it, together with my girlfriend. Keep up the good work, i'm really looking forward to it
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
RongoMatane wrote:I didn't play in 3 years or so, but i still regularly check for news on the development. When the "new H&H" comes, i'll definitely come back and would gladly pay for it, together with my girlfriend. Keep up the good work, i'm really looking forward to it
loftar wrote:painhertz wrote:No, they are designing a new game that's technically a sequel.....
It is drawn using true 3D in all ways; however, it uses a camera that exactly mimics the isometric perspective of 2D Haven, the models are intentionally made to look similar in their rendered state to the 2D graphics in Haven, some things have outlines and/or celshading applied and some other similar concerns are made in order to try and preserve the feeling and style of 2D Haven, while improving it in the areas where 3D can improve it (such as the way the terrain itself is drawn).
For the record, it should be said that we really were unsure of whether to go with 2D or 3D for a long time. The main two reasons we went with 3D were that it's much easier to create new animals, character clothes, equipment and animations and similar things; and also that it's possible to do such things as rotating objects and having a height map. Outside of that, there are many things speaking both for 2D and for 3D, but we felt those things pretty much eclipsed all else.
Also, in case anyone missed it, we don't plan to have any "early testing" period only open to a select few. We pretty much plan to open it for public testing as soon as it's barely playable, just as we did originally. So you can stop nagging is for access to that nonexistent phase.
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