Server issues: New server

Announcements about major changes in Haven & Hearth.

Re: Server issues: New server

Postby hazzor » Sun Oct 23, 2011 11:14 pm

Smooblymoobs wrote:
Potjeh wrote:Nah, man, us mods have to post that message. They also make us count online hearthlings when the server is up :cry:


Firstly... made me lol a lil.

Secondly... You no longer need to count.

Thirdly... How long? :P


this
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Re: Server issues: New server

Postby Javiar » Sun Oct 23, 2011 11:43 pm

Any games kinda like this(not wurm) that i can check out while I wait for the server to get back up.
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Re: Server issues: New server

Postby Scilly_guy » Sun Oct 23, 2011 11:47 pm

fury1987 wrote:Is the time posted on that message in a 12 or 24 hour format?
If 12, can we tell if its AM or PM?


Its 24hr! The server went down just before I tried to log on, and if I don't log in within 2hrs of it coming back up my first batch of steel will be reset, grrr, it should've been nearly finished by now. hey ho
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Re: Server issues: New server

Postby Valkorus » Mon Oct 24, 2011 12:18 am

Javiar wrote:Any games kinda like this(not wurm) that i can check out while I wait for the server to get back up.


Try http://www.funnyjunk.com/movies/1842356/
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Re: Server issues: New server

Postby MagicManICT » Mon Oct 24, 2011 12:30 am

hazzor wrote:
i genuinely think it's a terrible misconception to make that making a new world will rid the serve of lag, it's been said already that the lag is caused quite simply by the server not being on a great connection, so unless they fixed that, it's a combination of that and the recent heightened playerbase


Yeah, because six months ago, we didn't have 1500 people on at the same time....

We also didn't have a world map backup system running to make sure any future drive crashes don't wipe out parts of the world.
We didn't have the same server serving up everything at once. (The resource server was on the web server.)

Conclusion: the current number of players likely has absolutely nothing with the latency the server is experiencing. (I don't even recall w3 being this low at over a year into the world and we're only 7 months in.)
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Re: Server issues: New server

Postby sensie » Mon Oct 24, 2011 12:32 am

So uhm, when is the freaking server going to be up, i have been waiting all damn day and i have stuff i wanna do on this game, if anybody knows when it'll be up, please speak up.
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Re: Server issues: New server

Postby hazzor » Mon Oct 24, 2011 12:33 am

MagicManICT wrote:
hazzor wrote:
i genuinely think it's a terrible misconception to make that making a new world will rid the serve of lag, it's been said already that the lag is caused quite simply by the server not being on a great connection, so unless they fixed that, it's a combination of that and the recent heightened playerbase


Yeah, because six months ago, we didn't have 1500 people on at the same time....

We also didn't have a world map backup system running to make sure any future drive crashes don't wipe out parts of the world.
We didn't have the same server serving up everything at once. (The resource server was on the web server.)

Conclusion: the current number of players likely has absolutely nothing with the latency the server is experiencing. (I don't even recall w3 being this low at over a year into the world and we're only 7 months in.)


excuse my ignorance, i thought wrong
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Re: Server issues: New server

Postby TheTylerLee » Mon Oct 24, 2011 12:33 am

im getting impatient...
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Re: Server issues: New server

Postby knightgabe13 » Mon Oct 24, 2011 12:36 am

It'll be up tomorrow, it was the last time we had a crash. Don't you guys have some kind of time waster that you can do until it comes back up?
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Re: Server issues: New server

Postby hazzor » Mon Oct 24, 2011 12:40 am

knightgabe13 wrote:It'll be up tomorrow, it was the last time we had a crash. Don't you guys have some kind of time waster that you can do until it comes back up?


i believe last time it was down like this we had a thread called "what's your favorite ice cream
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