Potjeh wrote:What if you implemented AI as a neural network? In an MMO like this it could get a LOT of training. Hell, I think that it'd be better than most real humans within a couple of months. And it should fight fairly human-like if it learns to fight by fighting humans.
Potjeh wrote:Another example that more people might be familiar with is Collin McRae Rally 2, which also uses NN for it's fairly competent AI. In an MMO like Haven I figure NN could learn to copy tactics from players who win fights.
loftar wrote:VDZ wrote:Considering the animals have combat behavior, I would assume you're supposed to be able to melee them at some point.
I thought we were talking about understanding combat in the context of being able to defend oneself against other players. Was your point about PvE all along?
loftar wrote:In that case, I say you're being very overly paranoid. I've been fighting animals quite a bit on my "real" characters with no fear whatsoever of dying.
TeckXKnight wrote:Potjeh wrote:Ever played Creatures? You'd be surprised what you can train a NN to do.
Besides you and me has anyone ever played Creatures before?
shubla wrote:Potjeh wrote:Another example that more people might be familiar with is Collin McRae Rally 2, which also uses NN for it's fairly competent AI. In an MMO like Haven I figure NN could learn to copy tactics from players who win fights.
I think people would find way to abuse it.
loftar wrote:Potjeh wrote:What if you implemented AI as a neural network? In an MMO like this it could get a LOT of training. Hell, I think that it'd be better than most real humans within a couple of months. And it should fight fairly human-like if it learns to fight by fighting humans.
Haha, well, yes, I have considered that on many occasions.
It's not entirely trivial, of course, so I haven't been able to make it a priority enough to try it yet, but it's certainly not off the table.
VDZ wrote:loftar wrote:In that case, I say you're being very overly paranoid. I've been fighting animals quite a bit on my "real" characters with no fear whatsoever of dying.
That's easy to say for someone who knows the system.
A long time ago I thought I was ready, had armor and a sword and what I thought was decent enough UA to fight a Fox...and I got my ass kicked, hard. I was lucky it didn't kill me. Now, I could repeat this process until I discover what kind of setup is decent enough for fighting foxes and which moves work well in which situations, but that would cost me several characters.
VDZ wrote:That's easy to say for someone who knows the system.
Granger wrote:Plus you have the knowledge that you have the theoretical option to revive you char (irrelevant if you use it or not) in case things go south
loftar wrote:VDZ wrote:That's easy to say for someone who knows the system.
Sure, but just keep an escape boat ready and you'll never have trouble.
loftar wrote:Granger wrote:Plus you have the knowledge that you have the theoretical option to revive you char (irrelevant if you use it or not) in case things go south
I would literally never, and I am slightly offended that you think I even consider it an option.
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