Game Development: Stop. It's Hammertime.

Announcements about major changes in Haven & Hearth.

Re: Game Development: Stop. It's Hammertime.

Postby hasaosan » Tue Dec 28, 2010 12:27 am

plz DON'T do a wipe >.>
hasaosan
 
Posts: 340
Joined: Sat Dec 11, 2010 12:41 pm

Re: Game Development: Stop. It's Hammertime.

Postby GhostOfZed » Tue Dec 28, 2010 12:33 am

Are knuckles worth investing in? Are they fashionable?
~ Chieftain of Cloudsdale ~
User avatar
GhostOfZed
 
Posts: 188
Joined: Sun Jul 04, 2010 4:05 am
Location: Canada

Re: Game Development: Stop. It's Hammertime.

Postby Lahrmid » Tue Dec 28, 2010 12:34 am

this is such bullcrap.
User avatar
Lahrmid
 
Posts: 609
Joined: Sat Mar 27, 2010 12:00 pm

Re: Game Development: Stop. It's Hammertime.

Postby Kaios » Tue Dec 28, 2010 12:35 am

GhostOfZed wrote:Are knuckles worth investing in? Are they fashionable?


They're all the rage down in that Europe place i huuurrrrd
User avatar
Kaios
 
Posts: 9171
Joined: Fri Jul 30, 2010 2:14 am

Re: Game Development: Stop. It's Hammertime.

Postby TheRussianB » Tue Dec 28, 2010 12:43 am

Still waiting for Jorb to post a trollface.
User avatar
TheRussianB
 
Posts: 83
Joined: Sun May 16, 2010 5:43 am

Re: Game Development: Stop. It's Hammertime.

Postby DatOneGuy » Tue Dec 28, 2010 1:08 am

I don't see why you guys are angry. Marksmanship was not a total waste, and AGI is now a more viable defense on top of CON, but this means that everyone who decided to forgo these stats to be 'super ninja' with 1k++ perc and no fucking AGI are gimped. Slow and steady (and balanced) still wins. Also, expect to see more changes around these things I bet.
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
DatOneGuy
 
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Game Development: Stop. It's Hammertime.

Postby rye130 » Tue Dec 28, 2010 1:09 am

Hehe, can't wait to see the AD butthurt like their super-strength guy getting all upset. I'm laughing in advance at their 20+ archers with 1k+ perception and nothing else
User avatar
rye130
 
Posts: 2552
Joined: Mon Feb 01, 2010 9:41 pm

Re: Game Development: Stop. It's Hammertime.

Postby DatOneGuy » Tue Dec 28, 2010 1:18 am

Personal claims still don't work in mines!
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . .Hi. . . . . . . . . . . . . . . . . . . . . . . .
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
User avatar
DatOneGuy
 
Posts: 5553
Joined: Sun Apr 18, 2010 7:50 am
Location: I'm in Miami, trick.

Re: Game Development: Stop. It's Hammertime.

Postby GhostOfZed » Tue Dec 28, 2010 1:21 am

Made some knuckles, they seem to go in the ring slot. True?

Edit: I always get mixed up which slot is which.
Last edited by GhostOfZed on Tue Dec 28, 2010 1:23 am, edited 1 time in total.
~ Chieftain of Cloudsdale ~
User avatar
GhostOfZed
 
Posts: 188
Joined: Sun Jul 04, 2010 4:05 am
Location: Canada

Re: Game Development: Stop. It's Hammertime.

Postby rye130 » Tue Dec 28, 2010 1:22 am

Can we put authority objects on the inside of mines? Statues and stuff?

If I village claim the inside of the mine, can someone claim over the outside? Same thing with personal claims?

Knuckles are glove spot I think
User avatar
rye130
 
Posts: 2552
Joined: Mon Feb 01, 2010 9:41 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 4 guests