by TeckXKnight » Thu Jun 04, 2015 8:19 am
Companies such as EA and Ubisoft don't have a great track record for securing games from modification or piracy. Their vicious, often overzealous approach tends to buy them a few weeks of grace period before users crack the game and do what they please to it. In exchange they alienate many users and damage their consumer base. So it's a trade off there, a delay in client hacking and piracy in exchange for lower sales and bad PR. I sure know I felt great when I bought Spore and it melted my laptop's dvd-drive during installation, didn't know DRM could do that before that. I know that wasn't the goal of the DRM, but their methods were so damaging and invasive that that's what I ended up with. After that I can't say that I've bought a single game from EA despite them owning many of the studios that I grew up loving as a kid such as Maxis (Closed), Westwood (Effectively dead), and Bioware. There is a reason that EA is elected the most hated company in the US nearly every year.
Now if you did somehow figure out how to make it legal to install malicious code on every game that you distributed, and don't say that you'd mention it in the EULA as that wouldn't hold up in court, that's what you'd be doing all over again. The mentality that it's better to destroy your userbase than to risk anyone touching your game is going to alienate a lot of people. Some will experience the damage first hand, some will detect it via other methods before it goes off, some will hear it from the grapevine, and most will hear it from the subsequent negative press that follows. So that's the exchange.
If we're talking about the excessively invasive software that many MMOs use such as Warden or Hackshield then their track record isn't great either. Any reasonable romp through Guild Wars 2, WoW, Eve, Maple Story, or other popular MMOs reveals bots everywhere. Sometimes they're hidden better than others, used primarily to farm gold and resources in instances for example so that normal players can't report them, but they're there.
I'm pretty sure pop-up captcha was thought up by the devil as it's the most annoying PoS I've ever run across in a game, but I have no idea if it's effective or not. I saw it in Aura Kingdom, but Aura Kingdom was shit so it's not like it could make my opinion of the game much worse than it already was.
I'm definitely not saying that protecting your game is futile and that it's an impossible endeavor. What I am saying is that it's not as simple as doing X and Y and magically no one will ever be able to hack your game ever. Huge companies and many brilliant minds have mulled over how to protect their digital assets and the results aren't perfect. I'd honestly go so far as to say that the results have been outright atrocious in many cases, with defenses either being poorly designed or being done out of desperation.
P.S. Yes, JLo play the game. I have no idea if they're playing world 7 though, they might already be enjoying Hafen without us. =)