loftar wrote:The swag is running high tonight!
#YOLO
please add hashtags to forum posts
loftar wrote:The swag is running high tonight!
sabinati wrote:loftar wrote:The swag is running high tonight!
#YOLO
please add hashtags to forum posts
Myzreal wrote:Hey J-Lo, have you guys ever considered making the development more open source (I know the client is) or letting someone help? Asking cause I'm a Java dev myself, I like the game concept a lot, would love to be a part of it. Just askin', no hate plz.
VDZ wrote:(If I recall correctly it was coded in C++.)
The moment they open-source the server code, people will constantly be investigating it for potential exploits.
it's plain C.
(many who stick around in irc chat know loftar would never open source the server code.)
Myzreal wrote:Hey J-Lo, have you guys ever considered making the development more open source (I know the client is) or letting someone help? Asking cause I'm a Java dev myself, I like the game concept a lot, would love to be a part of it. Just askin', no hate plz.
TeckXKnight wrote:Myzreal wrote:Hey J-Lo, have you guys ever considered making the development more open source (I know the client is) or letting someone help? Asking cause I'm a Java dev myself, I like the game concept a lot, would love to be a part of it. Just askin', no hate plz.
http://www.havenandhearth.com/forum/vie ... 72#p517072
They enjoy having full ownership and uncontested rights to their code and game to prevent any kind of possible headaches that can arise. =)
VDZ wrote:Myzreal wrote:Hey J-Lo, have you guys ever considered making the development more open source (I know the client is) or letting someone help? Asking cause I'm a Java dev myself, I like the game concept a lot, would love to be a part of it. Just askin', no hate plz.
The server isn't Java, unless they changed that in Hafen. (If I recall correctly it was coded in C++.)
The moment they open-source the server code, people will constantly be investigating it for potential exploits. As Haven is an MMO, abuse of this leads to permanent consequences that can't be fixed without a (universally hated) rollback, if even with that - rollbacks only work if the problem is found out quickly after it's caused, you can't just roll back to a month ago without having half the playerbase quit. Every change and addition they make would cause exploit problems over and over again. (In a limited fashion it already happens but problems would increase at least tenfold if people could actually look at the source.)
YarPirate wrote:They should try and convert the client to C++ and server side to PHP.
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