Game Development: Boner

Announcements about major changes in Haven & Hearth.

Re: Game Development: Boner

Postby borka » Sun Jun 23, 2013 3:38 pm

Offered mine already but it's much to underdeveloped still as i don't find much time to play atm
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Re: Game Development: Boner

Postby NaoWhut » Sun Jun 23, 2013 11:44 pm

NaoWhut wrote:
mvgulik wrote:
NaoWhut wrote:I've figured out skulls...

And ... your going to keep it to yourself. Bummer.


No credits for unverifiable and/or missing data though.


it's obvious enough for you people to get it with
a little effort

Review
half of int is the weight studying

LP is around 1% of the total LP multiplied by a
different factor

Quality is determined by something seperate
from weight and LP gained from studying

Quality 15 skulls become developed

Study time may vary

(stop me if i'm wrong JLo, i know what effects
the quality of the skull though, and that is a
very interesting choice on your part)

For you lads that don't read congress
(Smart people)
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Re: Game Development: Boner

Postby Jackard » Sun Jun 23, 2013 11:46 pm

i forget what that stat even does
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Re: Game Development: Boner

Postby TeckXKnight » Sun Jun 23, 2013 11:52 pm

Jackard wrote:i forget what that stat even does

Jewelry crafting. It's nearly impossible to raise without focusing down on it though and most players have no reason to raise it unless they're a dedicated crafting character.
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Re: Game Development: Boner

Postby fox » Mon Jun 24, 2013 12:04 am

TeckXKnight wrote:
Jackard wrote:i forget what that stat even does

Jewelry crafting. It's nearly impossible to raise without focusing down on it though and most players have no reason to raise it unless they're a dedicated crafting character.

There is 2 answers: it was good joke :arrow:
or something on future :?:
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Re: Game Development: Boner

Postby painhertz » Mon Jun 24, 2013 12:06 am

Coincidence?......
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Re: Game Development: Boner

Postby fox » Mon Jun 24, 2013 12:08 am

painhertz wrote:Coincidence?......

Nope, i think it's a little joke update in style of "blood for blood god". It's normaly in Jorb's mind, to kill people in ritual death action :oops: :P
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Re: Game Development: Boner

Postby bmjclark » Mon Jun 24, 2013 12:08 am

It's not a coincidence. Tested it with a fresh alt with 11 psy and it gave a q11 skull, tried that about a 2-3 days ago. Zou had 11 psy when we killed him, and his skull was q11.
Cajoes wrote:I was the murder victim your guy aggro'd. And slew. Entirely unprovoked. Rather handily at that. Which prompted the retaliatory party. That you also handily slew.
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Re: Game Development: Boner

Postby NaoWhut » Mon Jun 24, 2013 5:16 am

also, the skull of Davis is 13 weight...

so there's something wrong with the whole
"half int : weight" unless they lied about
the guy's stats
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Re: Game Development: Boner

Postby cobaltjones » Mon Jun 24, 2013 5:24 am

How do you even get 500k LP with 13 int?
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