Game Development: Removed Grievous Damage From Ants

Announcements about major changes in Haven & Hearth.

Re: Game Development: Removed Grievous Damage From Ants

Postby Lordlenoks » Wed Mar 24, 2010 7:14 pm

It is the worst update i've seen!!! Now it is not real game! It is Sucks!! Nobody need a food! That is stupid! How my char can work for 6 days without food?!
If you change this shit it will be the best update.
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Re: Game Development: Removed Grievous Damage From Ants

Postby jorb » Wed Mar 24, 2010 7:17 pm

My thought right now is that we should introduce a natural decay on the food meter, instead of changing the amount of food you need.
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Re: Game Development: Removed Grievous Damage From Ants

Postby jorb » Wed Mar 24, 2010 7:18 pm

Oh fuck yes I leveled strength.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Potjeh » Wed Mar 24, 2010 7:21 pm

Nah, the net result of that would be that staying fed would be even harder for newbs, and raising stats would be harder for vets. Just make tea a digestive or something, if you're married to 5x.
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Re: Game Development: Removed Grievous Damage From Ants

Postby jorb » Wed Mar 24, 2010 7:24 pm

And, to the cocksucker who stole my chest: If I find you, you are dead. :lol:
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Removed Grievous Damage From Ants

Postby sabinati » Wed Mar 24, 2010 7:27 pm

maybe it was that guy from haro port that you stole it from a few days ago (you should still totally murk him)
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Re: Game Development: Removed Grievous Damage From Ants

Postby jorb » Wed Mar 24, 2010 7:30 pm

Potjeh wrote:Nah, the net result of that would be that staying fed would be even harder for newbs, and raising stats would be harder for vets. Just make tea a digestive or something, if you're married to 5x.


To me, eating seems fairly reasonable, I must say. If I undertake a huge project, I have to eat again. When I've plowed a field, I need to drink about 3.5 liters of water which means two of my canteens. I have a barrel of water standing next to where I work, which is cool as fuck.

Also you are all telling two separate stories about the food, so I'm not getting clear feedback from you guys. It seems people either love it or hate it. I can be persuaded to go in a direction by a well put forth argument.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: Removed Grievous Damage From Ants

Postby jorb » Wed Mar 24, 2010 7:32 pm

Also, how can you find it hard to find food!? The hills are alive with shit you can eat.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Re: Game Development: Removed Grievous Damage From Ants

Postby jorb » Wed Mar 24, 2010 7:33 pm

sabinati wrote:maybe it was that guy from haro port that you stole it from a few days ago (you should still totally murk him)


It might very well be that sucker from Haro. Thieving bastard that one! :D I'm pretty far away from there, but I'm definitely in the neighborhood.
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Re: Game Development: Removed Grievous Damage From Ants

Postby Avu » Wed Mar 24, 2010 7:36 pm

Why can't we have it both ways? If we need to work the current hunger is great if we want to push stats then there needs to be a way to do it that bypasses the current hunger (and to be fair it was tedious last map as well plowing water was retarded). Give us tea that makes us hungry please.
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a man need only strike another to make him evil."
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