Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby rony » Wed Sep 05, 2012 4:18 am

sabinati wrote:
no, i was terrible and rude and a troll, which is fine here but not really appropriate there, and i have not much interest in changing that behavior


Sabi, Burgingham, Teckx, you guyz are the best mods with awesome sense of humorr.
rony
 
Posts: 9
Joined: Fri Feb 03, 2012 8:16 am

Re: Game Development: Salem & Haven

Postby Oddity » Wed Sep 05, 2012 11:55 pm

sabinati wrote:no, i was terrible and rude and a troll, which is fine here but not really appropriate there, and i have not much interest in changing that behavior

I totally understand what you mean 8-)
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
User avatar
Oddity
 
Posts: 1979
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Game Development: Salem & Haven

Postby Jackard » Thu Sep 06, 2012 7:58 am

Oddity wrote:
cobaltjones wrote:Obviously putting your fingers in your ears and going "NA NA NA NA NA NA NA" is much easier than addressing the most glaring issue in the entire game.

Code: Select all
[22:49:22] <Oddity> Why does the camera constantly rotate while I move?
[22:49:27] <Karl> Yeah it's annoying
[22:49:47] <loftar> Because I like it that way. :)

gg loftar doesn't care about the default client being user-friendly.

they never did. i should have jumped off this trainwreck sooner. jesus christ
User avatar
Jackard
 
Posts: 8849
Joined: Sun Jul 12, 2009 6:07 am
Location: fucking curios how do they work

Re: Game Development: Salem & Haven

Postby Kaios » Thu Sep 06, 2012 6:09 pm

Come on guys Loftar likes it that way so let it be!! It's not like the whole point of this game is to generate some sort of revenue so why should they listen to the potential customers.
User avatar
Kaios
 
Posts: 9171
Joined: Fri Jul 30, 2010 2:14 am

Re: Game Development: Salem & Haven

Postby painhertz » Fri Sep 07, 2012 1:41 am

After Salem tanks....(and it will) they may start to realize that a commercial venture is a "bit" different than the dollhouse they've created with Haven. Or get "real" jobs. Either way.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
User avatar
painhertz
 
Posts: 6185
Joined: Sat Jan 22, 2011 2:07 am
Location: Louisiana

Re: Game Development: Salem & Haven

Postby staz » Fri Sep 07, 2012 5:47 pm

Jackard wrote:
Oddity wrote:
cobaltjones wrote:Obviously putting your fingers in your ears and going "NA NA NA NA NA NA NA" is much easier than addressing the most glaring issue in the entire game.

Code: Select all
[22:49:22] <Oddity> Why does the camera constantly rotate while I move?
[22:49:27] <Karl> Yeah it's annoying
[22:49:47] <loftar> Because I like it that way. :)

gg loftar doesn't care about the default client being user-friendly.

they never did. i should have jumped off this trainwreck sooner. jesus christ


Yes it made me want to toss my cookies. Never liked merry-go-rounds as a kid. Avoid them now. Salem is interesting but over complicated in areas it shouldn't be. Communication I think was the most difficult for me though. The rest I could "learn" to live with. The interface for HnH is easier to navigate. Graphics are interesting and I think the game over all has a good chance unlike the view of a few others. Remember folks that's what a beta is it's a test not only on the system but also how customers actually like the game.

~staz
User avatar
staz
 
Posts: 126
Joined: Sat May 26, 2012 1:40 am

Re: Game Development: Salem & Haven

Postby GhostOfZed » Sat Sep 08, 2012 12:13 pm

Yes it made me want to toss my cookies. Never liked merry-go-rounds as a kid. Avoid them now. Salem is interesting but over complicated in areas it shouldn't be. Communication I think was the most difficult for me though. The rest I could "learn" to live with. The interface for HnH is easier to navigate. Graphics are interesting and I think the game over all has a good chance unlike the view of a few others. Remember folks that's what a beta is it's a test not only on the system but also how customers actually like the game.

~staz

Have you ever seen a beta where the developers actually change a large chunk of the gameplay? Not to sound too negative, but the choices that they are making are breaking all that I, and others, wanted for this game.

Too be honest, they are pushing the boundaries of hardcore gameplay, letting the time-sinkers turn into gods, while us peasants just run around like ants.
~ Chieftain of Cloudsdale ~
User avatar
GhostOfZed
 
Posts: 188
Joined: Sun Jul 04, 2010 4:05 am
Location: Canada

Re: Game Development: Salem & Haven

Postby Oddity » Sun Sep 09, 2012 3:56 am

GhostOfZed wrote:the choices that they are making are breaking all that I, and others, wanted for this game.

Can you give examples? Besides having a terrible default client.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
User avatar
Oddity
 
Posts: 1979
Joined: Sun Jun 20, 2010 12:04 am
Location: BC, Canadia

Re: Game Development: Salem & Haven

Postby Lahrmid » Mon Sep 10, 2012 12:57 am

Oddity wrote:
GhostOfZed wrote:the choices that they are making are breaking all that I, and others, wanted for this game.

Can you give examples? Besides having a terrible default client.


Who is this default and when did he make a client
User avatar
Lahrmid
 
Posts: 609
Joined: Sat Mar 27, 2010 12:00 pm

Re: Game Development: Salem & Haven

Postby DDDsDD999 » Mon Sep 10, 2012 1:38 am

Lahrmid wrote:
Oddity wrote:
GhostOfZed wrote:the choices that they are making are breaking all that I, and others, wanted for this game.

Can you give examples? Besides having a terrible default client.


Who is this default and when did he make a client

hi lahrmid
Image
Image
Image
Image
Image
User avatar
DDDsDD999
 
Posts: 5669
Joined: Fri Jul 02, 2010 12:31 am

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 2 guests