The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.

Re: The Ghost of Christmas Future, II

Postby LadyV » Sun Jun 14, 2015 1:23 am

@ jorb or Loftar

With the introduction of horses will they become a animal we can attack since they now become a means to chase down a player?

If so have you considered barding and such?
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Re: The Ghost of Christmas Future, II

Postby shubla » Sun Jun 14, 2015 11:57 am

Boarding time for boats? Like small 1 second delay before you can start moving it. It takes some time to jump in, right?
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Re: The Ghost of Christmas Future, II

Postby Fernegulus » Sun Jun 14, 2015 9:37 pm

Not all that makes sense is necessary, and in this case it seems that most of the time it will be more annoying than useful.
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Re: The Ghost of Christmas Future, II

Postby epicless » Mon Jun 15, 2015 11:29 am

shubla wrote:Boarding time for boats? Like small 1 second delay before you can start moving it. It takes some time to jump in, right?

Then they should add a delay when getting off the boat, too.
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Re: The Ghost of Christmas Future, II

Postby Avulsio » Mon Jun 15, 2015 3:06 pm

epicless wrote:
shubla wrote:Boarding time for boats? Like small 1 second delay before you can start moving it. It takes some time to jump in, right?

Then they should add a delay when getting off the boat, too.


What's the reason? Realism?
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Re: The Ghost of Christmas Future, II

Postby Bob_the_Cat » Mon Jun 15, 2015 8:46 pm

Avulsio wrote:
epicless wrote:
shubla wrote:Boarding time for boats? Like small 1 second delay before you can start moving it. It takes some time to jump in, right?

Then they should add a delay when getting off the boat, too.


What's the reason? Realism?


Moreso that if you manage to run into a boat while running away, your gone. You instantly pop into the boat and fly off. At least if u stopped to get into it they can try to hit you at least once if you were low hp.
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Re: The Ghost of Christmas Future, II

Postby borka » Tue Jun 16, 2015 1:14 am

With that reason i guess it's better to give shubla a "freeze now" command that makes everyone he wants to attack freeze right away :P :lol:
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Re: The Ghost of Christmas Future, II

Postby Massa » Thu Jul 30, 2015 7:51 pm

this game will suck
lol
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Re: The Ghost of Christmas Future, II

Postby Robertzon » Fri Jul 31, 2015 1:14 pm

Massa wrote:this game will suck
lol

ayy lmao
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Re: The Ghost of Christmas Future, II

Postby overtyped » Fri Jul 31, 2015 8:21 pm

Massa wrote:this game will suck
lol

Bob dole recommends that you die.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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