Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby Amanda44 » Mon Mar 25, 2013 6:25 pm

Potjeh wrote:You must be stomping from too far away, since stomp does aggro the moment you initiate it. Just get closer, wander is fast enough to catch up with crickets and beavers, run for the other animals. You can also use leap at if you have decent aim, saves you some ybile.


K, thx.

painhertz wrote: better advice, don;t play that piece of shit of a game. The sooner people quit fucking with it and it fails the sooner Jorb and Loftar will return to THIS game which is 1000% better.


I agree with you, Haven is by far the superior game, even with the lag and broken - but I hate to just abandon my creations even if they are in a game I rarely play. Curiousity nearly always gets the better of me.

There are some things I like about Salem, more foragables for one and mushroom/meat pies for another, lol, and the clothing and decoratives but, overall the game play is slow, boring and not conducive to long-term play, imo.

Anyway, as my claim has probably run out now, I doubt i'll go back. But who knows, lol. One thing is for certain - it will never replace hnh. :)
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Re: Game Development: Salem & Haven

Postby painhertz » Mon Mar 25, 2013 7:17 pm

Download, torrent or buy Divine Divinity from gog.com..... Man this game is....yeah, it's like the H&H of RPG's..... I played Beyond Divinity before and liked it, Divinity 2 was...meh to me but the first, Divine Divinity is owning my face.
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Re: Game Development: Salem & Haven

Postby Amanda44 » Mon Mar 25, 2013 7:23 pm

painhertz wrote:Download, torrent or buy Divine Divinity from gog.com..... Man this game is....yeah, it's like the H&H of RPG's..... I played Beyond Divinity before and liked it, Divinity 2 was...meh to me but the first, Divine Divinity is owning my face.


I'll look it up. :)
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Re: Game Development: Salem & Haven

Postby borka » Mon Mar 25, 2013 7:45 pm

http://en.wikipedia.org/wiki/Divine_Divinity

got all those in my "play when loads of time and no other games to play box" - sadly the originals with low screen resolution
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Re: Game Development: Salem & Haven

Postby overtyped » Mon Mar 25, 2013 11:14 pm

Right now everyone needs to get the word out to their friends, that the lagg is indeed 100% fixed. Because I'm sure there are hundreds of people who would come back in a heartbeat, if they know the current state of the game.

The salem forums would be a good place to start, people only play salem because of the haven lagg, but now that it's fixed!?!
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Game Development: Salem & Haven

Postby krikke93 » Mon Mar 25, 2013 11:25 pm

overtyped wrote:Right now everyone needs to get the word out to their friends, that the lagg is indeed 100% fixed. Because I'm sure there are hundreds of people who would come back in a heartbeat, if they know the current state of the game.

The salem forums would be a good place to start, people only play salem because of the haven lagg, but now that it's fixed!?!

I don't know... I really respect Jorb and Loftar. Don't ruin their income by gathering people there. Do it somewhere else or let people come by themselves.
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Re: Game Development: Salem & Haven

Postby overtyped » Mon Mar 25, 2013 11:26 pm

krikke93 wrote:
overtyped wrote:Right now everyone needs to get the word out to their friends, that the lagg is indeed 100% fixed. Because I'm sure there are hundreds of people who would come back in a heartbeat, if they know the current state of the game.

The salem forums would be a good place to start, people only play salem because of the haven lagg, but now that it's fixed!?!

I don't know... I really respect Jorb and Loftar. Don't ruin their income by gathering people there. Do it somewhere else or let people come by themselves.


That's just cruel, are you really going to force people to play salem, when they could play a real game?
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: Game Development: Salem & Haven

Postby mvgulik » Mon Mar 25, 2013 11:33 pm

overtyped wrote:... that the lagg is indeed 100% fixed.

Reality check. Some problem that was causing a major server lag problem with a low player count was fixed.
What the new player count ceiling is now (before something else starts acting up) is anybodies guess. But I'm sure there is one.
... 500, 1000, 5000, ?. we will see. ...
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Re: Game Development: Salem & Haven

Postby bmjclark » Mon Mar 25, 2013 11:33 pm

Sadly i think it's more then lag that will keep people away. Getting bear bashed + ram bugged doesn't seem to fun to most :P.

Still, it's nice to see loftar and jorb posting on the forums, and giving hnh some of the attention it deserves :).
Last edited by bmjclark on Mon Mar 25, 2013 11:37 pm, edited 1 time in total.
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Re: Game Development: Salem & Haven

Postby overtyped » Mon Mar 25, 2013 11:36 pm

mvgulik wrote:
overtyped wrote:... that the lagg is indeed 100% fixed.

Reality check. Some problem that was causing a major server lag problem with a low player count was fixed.
What the new player count ceiling is now (before something else starts acting up) is anybodies guess. But I'm sure there is one.
... 500, 1000, 5000, ?. we will see. ...


Don't worry, theres an easy fix for that. We can do what i did back in world 4, kill everyone to reduce the lagg.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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