borka wrote:The Ghost of Christmas Future 22 Dec 2013
The Ghost of Christmas Future, II 23 Dec 2014
The Ghost of Christmas Future, III 24 Dec 2015
Game Development: World 8 25 Dec 2016
borka wrote:The Ghost of Christmas Future 22 Dec 2013
The Ghost of Christmas Future, II 23 Dec 2014
The Ghost of Christmas Future, III 24 Dec 2015
Game Development: World 8 25 Dec 2016
slipper wrote:borka wrote:The Ghost of Christmas Future 22 Dec 2013
The Ghost of Christmas Future, II 23 Dec 2014
The Ghost of Christmas Future, III 24 Dec 2015
Game Development: World 8 25 Dec 2016
RubyRed wrote:Truly I think it might be ready by this summer, maby sooner. But they will do what they will do. I think main things they have left is add a bit more food, make an ocean gen, add a few other things so we have a bit more to do at the start. Then its add as we play. Biggest thing on that list is the ocean gen.
spectacle wrote:Instead of a smaller world, have player spawns happen in more concentrated clusters in several places on the map. That way players would start closer together so there will be a lot more interaction, but it will also be possible to head out into the wilds if you want to be a hermit.
As a bonus, the wilderness will be a lot emptier and not dotted with hundreds of noob camps that have been abandoned after a week. I loved the outer grids in world 3 for this reason, since nobody spawned out there.
Jesus_Smith_Nandez wrote:Trading is very dependent on forum merchants and that works well and I'm fine with it, but location, delivery, etc should also be a factor for these merchants on the forums.
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