Thanks for the suggestions. I play them both but it's not like this game: endless amounts of creativity in 2D.
I have a NEW strategy for World 7 to gaurentee my inability to be killed by other players. It will involve a lot of patience, hiding and LP's but I will be the TOP 20 players when everyone else has been slaughtered and will have to make NEW characters.
I will then build a peaceful city recruiting all new players who will believe my spirit and just cause. They will try and kill me but I will be too powerful then and instead of killing them: I will spare them their lives to help me build an OPEN city with NO walls with roads leading inward. Stone Ruin Signs Will Say positive messages to all travelers that view them to come in and help instead of killing everything when they see more than 50 players walking around helping each other. With a bit of patience and time: a
LOT of players who are almost worn out and tired of remaking characters will find me and I'll help them enjoy the building of a grand city for all. JORB will be proud of me when he see's his whole world NOT gone to waste or looks like a deserted environment of skeletons. I will even clean up all the skeletons and give them each thier own burial tile in remembrance of all lost souls.