Downtime notice: Server overload

Announcements about major changes in Haven & Hearth.

Re: Downtime notice: Server overload

Postby zoxistarius » Sun Nov 28, 2010 5:33 pm

This is a good reason for a wipe
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Re: Downtime notice: Server overload

Postby bubl0id » Sun Nov 28, 2010 5:34 pm

I am a LS of a non-existing village. My charachter`s name is bubl0id. Please, could you fix this so I could restart my village?
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Re: Downtime notice: Server overload

Postby woodarius » Sun Nov 28, 2010 5:37 pm

just been curious, maybe you guys will know the answer:

2 people sail in one boat, server crashed, after some time he will be up again. What will happen when one person will log? Is he get the boat? He will spawn in the middle of river and die? If he get the boat and sail away what will happen to second one when he log after? I feel tragedy here...
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Re: Downtime notice: Server overload

Postby burgingham » Sun Nov 28, 2010 5:38 pm

Wow seriously. No reason for a wipe here and no reason for demanding stuff. Never forget that this is still an alpha and it is also done in the freetime of the devs. Looks to me like the new generation of players doesn't know anything about that. None of you has a reason to demand ANYTHING!
If loftar were to go on and remove just your character because he feels like being an ass today that would still be fine, because it is his game.
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Re: Downtime notice: Server overload

Postby Sharie » Sun Nov 28, 2010 5:42 pm

woodarius wrote:just been curious, maybe you guys will know the answer:

2 people sail in one boat, server crashed, after some time he will be up again. What will happen when one person will log? Is he get the boat? He will spawn in the middle of river and die? If he get the boat and sail away what will happen to second one when he log after? I feel tragedy here...


The "Where you logged out" log in option won't work for both you and your friend, you will have to respawn at the hf or village idol.
The boat will be there where you left it.
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Re: Downtime notice: Server overload

Postby loftar » Sun Nov 28, 2010 5:46 pm

bubl0id wrote:I am a LS of a non-existing village. My charachter`s name is bubl0id. Please, could you fix this so I could restart my village?

This should be fixed now.

I hope I'll be able to go to sleep now. Thanks to all this, I've hardly slept for over 24 hours.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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Re: Downtime notice: Server overload

Postby Butko » Sun Nov 28, 2010 5:46 pm

burgingham wrote:Wow seriously. No reason for a wipe here and no reason for demanding stuff. Never forget that this is still an alpha and it is also done in the freetime of the devs. Looks to me like the new generation of players doesn't know anything about that. None of you has a reason to demand ANYTHING!
If loftar were to go on and remove just your character because he feels like being an ass today that would still be fine, because it is his game.


We do not demand anything, but as it seems situation is hopeless. Ofc you have a full ass of everything there in Sodom or your village and you can basicaly overtake now any mine you find and smash down the wall. If one village controls all mines or only specific mines whole game lose purpose to play, coz we will be then all slaves to them. I'm 100% sure that 50% of ppl will probably stop playing it and that is not good for that game. We want to have more players and bigger map and not one or two supreme villages holding all mines or specific ones to dictate the price and production of specific metal. You know what I'm talking about here and you are afraid to world reset can happen. Ofc you are afraid to lose a lot. You have own a lot of mines and now is opportunity to take even more. Oh I hate greedines of ppl... it has no limit!!!
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Re: Downtime notice: Server overload

Postby Butko » Sun Nov 28, 2010 5:51 pm

Oh I also forgot to add that now we will have a lot of server crashes coz I bet that some data is corrupt and if using corrupt data you get unexpected results. If there is too much corrupt data then devs will probably have to make rollback to older backup or just wipe world and make new one. As I see we have crash every few minutes so that means a lot of data is corrupted and I bet that everytime anyone clicks on something specific is a source of server crash. So what now deleting all those stuff out manualy? Good luck with that.
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Re: Downtime notice: Server overload

Postby Mopstar » Sun Nov 28, 2010 5:54 pm

Butko wrote:Oh I also forgot to add that now we will have a lot of server crashes coz I bet that some data is corrupt and if using corrupt data you get unexpected results. If there is too much corrupt data then devs will probably have to make rollback to older backup or just wipe world and make new one. As I see we have crash every few minutes so that means a lot of data is corrupted and I bet that everytime anyone clicks on something specific is a source of server crash. So what now deleting all those stuff out manualy? Good luck with that.



what the shit am i reading here :roll:
Wolfang wrote:
+1 I don't know how he did it, but Mopstar did steal his own stuff. You have to be a pretty hardcore thief to be able to steal your own things!
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Re: Downtime notice: Server overload

Postby ewlol » Sun Nov 28, 2010 5:55 pm

Why does the server keep crashing ? :evil:

And auth objects pop all over stuff--and when there is a house next to them its a loss of objects.
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