Olympus v.s. Wayneville: Decision reached.

Announcements about major changes in Haven & Hearth.

Re: Olympus v.s. Wayneville: Sentence pending.

Postby Xarx » Sun Sep 27, 2009 4:17 am

Just a question, How hard is it to implement a complete quality reset? Can you just set all items to Q10 or do you have to change them one by one? The reason why I ask this is that there are still Q100+ trees, Q250 silk and plenty of high quality items that shouldn't exist.

As for Wayneville, They tried to hide a bug, you should set an example for people who find bugs to report them instead of hiding them.
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby theTrav » Sun Sep 27, 2009 5:16 am

well this announcement has turned into something of a spectacle hasn't it...

Why did you post it rather than just deciding jorb? Did you expect reasoned and logical ideas and potential solutions?
Were you trying to gague how upset the player base is by the exploits?

Personally I have not been affected by these bugged characters.
I vaguely dislike that they have achieved such power so easily simply by a programming fluke, however if I had come into any sort of direct conflict with these guy's I'm pretty sure I'd be raging out pretty hard... So I can understand voodoo's position (although you guys should really stop attacking one another on the forums, it makes both sides look bad)

In terms of what to do, well you could either "punish" them, by making their characters start again (seems extremely harsh), or by downgrading their characters in terms of LP & stats to something you consider reasonable.

Their high quality equipement I'd imagine you want gone, because it's going to imbalance things and confuse your tweaking of the numbers. I can't see any way of resolving that that doesn't potentially punish innocent people who merely traded with them, directly or indirectly... Maybe set a maximum quality you think Items have reached and then lower anything that's a higher quality than that?

You could always globally set all qualities back to 10 adjusted by distance from quality points, but that'd be pretty painful to us as players...

Personally I'd be happier if I knew for sure that these guys weren't all in the top ten players, then I'd be happy that they didn't get their via bug exploits. I'd also be happy if I knew that there weren't items floating around there above 100 or 200 quality due to bugs early on. I have a few items like that from before animals gave off reasonable quality level components. I'll be sad to see them go if they do, but whatever makes you guys happy.
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby Vanigo » Sun Sep 27, 2009 5:22 am

Chakravanti wrote:I wouldn't judge them too harshly because tbh theres very few who would have done the 'honorable' thing. Maybe I would have, maybe not. It's rather irrelevant because i was not in that situation.

I was. I got a bunch of insanely high quality feathers somehow. I promptly reported the incident. Granted, feathers are a lot less exciting than charcoal, but the principle's the same.
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby legendy » Sun Sep 27, 2009 7:53 am

I say they should get a serious character nerf. And yes, they deserve it for exploiting a bug.

Now people are going to start screaming at me 'ITS AN ALPHA WE ARE SUPPOSED TO EXPLOIT BUG', well yes, its an Alpha, but NO, you are NOT supposed to mess up the game with bugs. You are supposed to test the game, find the bugs, and REPORT them, for them to be REMOVED. Not profit off bugs like these guys did.
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby Chakravanti » Sun Sep 27, 2009 9:42 am

Vanigo wrote:
Chakravanti wrote:I wouldn't judge them too harshly because tbh theres very few who would have done the 'honorable' thing. Maybe I would have, maybe not. It's rather irrelevant because i was not in that situation.

I was. I got a bunch of insanely high quality feathers somehow. I promptly reported the incident. Granted, feathers are a lot less exciting than charcoal, but the principle's the same.


Yeah but that was BEFORE you know how much they'de do for your recoup rate on this new system.

legendy wrote:I say they should get a serious character nerf. And yes, they deserve it for exploiting a bug.

Now people are going to start screaming at me 'ITS AN ALPHA WE ARE SUPPOSED TO EXPLOIT BUG', well yes, its an Alpha, but NO, you are NOT supposed to mess up the game with bugs. You are supposed to test the game, find the bugs, and REPORT them, for them to be REMOVED. Not profit off bugs like these guys did.


That's pretty much it in a nutshell right there.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby Kruemelmonster » Sun Sep 27, 2009 10:30 am

legendy wrote:I say they should get a serious character nerf. And yes, they deserve it for exploiting a bug.

Now people are going to start screaming at me 'ITS AN ALPHA WE ARE SUPPOSED TO EXPLOIT BUG', well yes, its an Alpha, but NO, you are NOT supposed to mess up the game with bugs. You are supposed to test the game, find the bugs, and REPORT them, for them to be REMOVED. Not profit off bugs like these guys did.


But why in hell got Delamore (and other bugged chars around) no character nerf? I.e. Delamore got at least a bunch of LPs (like 40mil.) too. Ironically he killed Voodoodog and other residents by invading their village to revenge g1reals death. :lol: So i think every bugchar will use his strengh in favor of other chars in certan cases.
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby legendy » Sun Sep 27, 2009 10:37 am

I agree that Delamore and all the other bugchars should be nerfed, but since that is an old problem and the devs dont seem to want to fix that problem, I'll leave it be for now and concentrate on the current bugchars (Which did far more damage to the game than the others ever did by releasing uber-q items into the world)
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby Kruemelmonster » Sun Sep 27, 2009 10:54 am

In my opinion the devs should implement a new learning system, which makes it easier to get in the game and is capped at reasonable high skills and stats. Like 1000 skillpoints and 1000 statspoints and 250max for each, like the ultima online skillcaps.
On the long run good pvp should decided by timing factors and good worker had to specialise their skills and should focussing getting high quality material and rare ingrediends.
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby Xybb » Sun Sep 27, 2009 11:19 am

legendy wrote:I agree that Delamore and all the other bugchars should be nerfed, but since that is an old problem and the devs dont seem to want to fix that problem, I'll leave it be for now and concentrate on the current bugchars (Which did far more damage to the game than the others ever did by releasing uber-q items into the world)


We didn't release uber-q items to others than Wayneville members. 100 quality isn't uber. For the brickwall thing: Please, stop talking about things you don't know anything. Neither is our brickwall made with hq items, nor does it make a difference as the quality doesn't influence the brickwall quality.

And don't treat us like we were abusing 1000 of bugs. We used only one charcoal, which was bugged. We didn't use any other bugs. And the devs could have known about the bugcoal, it was for sale in Apples and Oranges.

Just stop talking about things you don't know anything about, most of you assumptions are wrong or at least to vague.
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Re: Olympus v.s. Wayneville: Sentence pending.

Postby kimya » Sun Sep 27, 2009 11:29 am

i think its important for everyone who judges about them to ask yourself how you would have reacted. would you have reported the coal without using it? would you have reported it and still used it for fun? cause i think lots of ppl now pretend to be cool @-testers who never use bugs,always report them and things like that, while its simply not true. while lots of bugs are exploitable for everyone who knows about it, like the sheep bug in the earlier days or the tanning bug atm, this bugged coal was ofc really extreme. no question bout that. and i think its also out of question that all tools made from the coal and all products made from those tools need to be removed. also removing some lp sounds reasonable for me, as the lp was achived through using those bugged tools and products. in fact the lp "could" also be seen as a product from the bugged tools.

just be reasonable and dont make an example of it by taking more than they have gained. that wouldnt be right, imho.
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