Game Development: Animal Domestication

Announcements about major changes in Haven & Hearth.

Re: Game Development: Animal Domestication

Postby VoodooDog » Sat Dec 19, 2009 12:42 pm

indeed.

i bet the persistent game objects double up in less then a week.. so we need a klaue to crush everything or, at least, a server upgrade.
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Re: Game Development: Animal Domestication

Postby Jeff » Sat Dec 19, 2009 12:42 pm

Let's see...i've quelled the auroch one time, then he tried to attack me and i got ko by using sHP draining attacks like consume the flames and push the advantage. Now the auroch is in attack mode, except he doesn't try to attack me. And i can't quell him. He still follow me, anyway. I don't know what to do. Maybe i'll try hitting him...
"I'm just an humble farmer, after all"
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Re: Game Development: Animal Domestication

Postby VoodooDog » Sat Dec 19, 2009 12:43 pm

no, read the first post. he will attack you in maybe 10minutes again, than you have to quell him again. after that he attack you again and you must quelli the belly. and so on..
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Re: Game Development: Animal Domestication

Postby Jeff » Sat Dec 19, 2009 12:45 pm

VoodooDog wrote:no, read the first post. he will attack you in maybe 10minutes again, than you have to quell him again. after that he attack you again and you must quelli the belly. and so on..
Well, the problem is that when he tried to attack me i got KOed, and now i can't quell it again. It does nothing.
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Re: Game Development: Animal Domestication

Postby sgtpepper » Sat Dec 19, 2009 12:46 pm

It seems you can only have one auroch quelled at a time. If you start a fight with the quelled auroch it doesn't let you quell it in the same way you can't quell a second one, because you already have a quelled animal (quelled info must be stored on the character). To summarise, quellquellquellquellquell. But yeah, buggy.
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Re: Game Development: Animal Domestication

Postby Chakravanti » Sat Dec 19, 2009 12:54 pm

buggy as fuck is right, if you have combat open with a quelled arouch it won't buck anymore, you have to disengage combat (by going in a house or seomthing) and start all over.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
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Re: Game Development: Animal Domestication

Postby Jeff » Sat Dec 19, 2009 1:03 pm

By the way, beside "consume the flames", how can you reduce battle intensity?
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Re: Game Development: Animal Domestication

Postby VoodooDog » Sat Dec 19, 2009 1:05 pm

start a new battle :o
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Re: Game Development: Animal Domestication

Postby sgtpepper » Sat Dec 19, 2009 1:11 pm

Combat meditation supposedly lowers battle intensity if they miss.
Now I'm just waiting for my auroch to attack one last time, must have quelled it 10 times already.

Kinda annoying you can't go inside for 50 minutes to tame them.
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Re: Game Development: Animal Domestication

Postby sgtpepper » Sat Dec 19, 2009 1:12 pm

HAHAHA poof.
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