Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby Thijssnl » Wed Feb 16, 2011 10:25 pm

SacreDoom wrote:Yes.

Sure?
Inb4 Art of Spam
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Re: Game Development: Salem & Haven

Postby jgudge » Thu Feb 17, 2011 1:49 am

I'm pretty sure i have a good number of valid posts, and i believe personally that i've refrained myself from making comments like Durr-hurr and its ilk. Also, i think i have the right to post on things that i find are irritating, entertaining, or just downright dumb. Kinda the point of a forum, i believe.
George Carlin wrote:The real reason that we can’t have the Ten Commandments in a courthouse: You cannot post “Thou shalt not steal,” “Thou shalt not commit adultery,” and “Thou shalt not lie” in a building full of lawyers, judges, and politicians. It creates a hostile work environment.
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Re: Game Development: Salem & Haven

Postby babyhero09 » Thu Feb 17, 2011 4:26 am

Will most combat be ranged?
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Re: Game Development: Salem & Haven

Postby SacreDoom » Thu Feb 17, 2011 8:38 am

Thijssnl wrote:
SacreDoom wrote:Yes.

Sure?
Inb4 Art of Spam


I dunno if you saw the irony.. :P

But spam CAN be art, like ugly pictures using letters, for example.


..I dunno if that can be considered art, tho, meh I'll just shut up.
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Re: Game Development: Salem & Haven

Postby badkarma » Thu Feb 17, 2011 3:32 pm

babyhero09 wrote:Will most combat be ranged?


I don't think combat will be mostly ranged. I think it will take a while to recharge your gun and I doubt you will be able to do it while in combat. So it will be mostly for combination, but not the main combat function. Btw, I was talking about PvP. In hunting archery and shooting should be one of the main skills IMO.
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That they built us and they died and you'll not be knowing why
Save we stand on the bare plains of Wiltshire
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Re: Game Development: Salem & Haven

Postby erthel » Fri Feb 18, 2011 12:10 pm

In a time where fire weapons could shot 2 per minute at most, and when soldiers in war carried 15-20 bullets, be absolutely sure that melee will still be the main combat action, except maybe for native bows.
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Re: Game Development: Salem & Haven

Postby oloth » Wed Feb 23, 2011 7:15 am

you repeat the fate of Ultima Online if you go this route
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Re: Game Development: Salem & Haven

Postby SacreDoom » Wed Feb 23, 2011 8:12 am

oloth wrote:you repeat the fate of Ultima Online if you go this route


Agreed.
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Re: Game Development: Salem & Haven

Postby Gray » Wed Feb 23, 2011 5:22 pm

What route?
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Re: Game Development: Salem & Haven

Postby SacreDoom » Wed Feb 23, 2011 5:52 pm

the route of "Donotakethisroute".
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