My prediction. World 7, 4 months 2 weeks. New features = World 8 around Halloween.
Surely Salem will be dead by Halloween......
painhertz wrote:My prediction. World 7, 4 months 2 weeks. New features = World 8 around Halloween.
Surely Salem will be dead by Halloween......
mvgulik wrote:HarryDresden wrote:TheG4MER14 wrote:What about the bug were the tree logs fall into a cliff and get stuck? Can this be fixed? Its really annoying.
6 hour log decay would be nice yeah. I agree with this post.
Should be longer. A few days. And some way to stop them from decaying, like inside house, or just no logs decay inside claim (+|- pavement).
loftar wrote:Valten21 wrote:at least make bodies liftable or destroyable
As I've said a thousand times already, I'd like to, but it's kind of hard.
painhertz wrote:Sevenless wrote:painhertz wrote:Jorb and/or Loftar. What does this reset/update mean in relation to Haven 2.0? Does this mean you guys are gonna start regular development again or is this just another stopgap measure whilst you tinker with the excrement that is Salem?
Honestly pain, with those bug fixes and lag fixed haven't doesn't "need" deving to be a functional and fun game. Unless I'm missing something, this is actually the mana from the gods the community has been praying for no?
No doubt but I and I'd bet 90% of people still want/would like to try new features as well. I LIVE for those "We've been developing and....."
jorb wrote:Gaps in default ridges fixed
Avu wrote:Most likely won't play because the big issues that encourage and proliferate douches are not getting fixed but I have some observations.
Trolls did not get mentioned means cheese won't be safe.
Minehole destruction means level 5 vaults would require silly amount of resources to break into on the other hand trolls.
Nothing is getting done about semi legal vaults that bad guys can just jump to the next one every x hours so fags can rest easy with no fear of getting punishment. Perma ehm death just for the suckers thatbuild stuff.
All in all too little.
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