Phizuol wrote:It seems clear you guys don't have to search for level X animals. Villages are everywhere. Unless we can get some village-less wilderness (ie, idols not buildable in some grids) then I say the bigger the better.
You would be wrong. This is all I did before and after the sling nerf, but more-so before. Even with the world in its current state, finding X level animals was no harder than walking about 5 minutes in most any direction for me at least. And yes I was located in the central grids so don't even try to use that as an excuse.
This map was too big, and even the added expansion made no sense. Do you know why all these villages got as strong as they did? Lack of contact. The fact that in the beginning, the world was so big that any village easily wandered off, and found "their" spot and was able to build and advance without interference from other people. Everyone was doing the same thing. No one really fought over resource spots or mines, because they were everywhere.
A smaller world is ideal for a short server. And even if it does end up online for longer than what most people think, oh well. This world was too big. If someone is willing to give me good reasons as to why lack of contact and 12 hour trips just to get to another village are a good thing, then please be my guest and convince me of this.