Houston, We Have A Problem.

Announcements about major changes in Haven & Hearth.

Re: Houston, We Have A Problem.

Postby mishamarissa » Sun Jan 09, 2011 7:42 pm

I agree, that is exactly how I want to play too. When I first started that game I didn't meet a person for over 3 weeks, although I was exploring my surroundings quite often. And even after I met somebody for the first time, they weren't many people around and I quite liked it. The second person I met stole things from me, so you can imagine after that I wasn't to fond of meeting other players.
So please let this world be big enough to not bump into people all the time.

And get on with that wipe, it's boring sitting around waiting for it to happen. :D

A-fuckin'-men! Get on with it!! I'm waiting for the server to go down while I'm playing though :o
Every new beginning comes from some other beginning's end, so thank you for reminding me to sin with a grin; I won't be taking prisoners and I won't be taking shit.
"Closing Time" - Semisonic
"Sin With A Grin" - Shinedown
"Take No Prisoners" - Megadeth
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Re: Houston, We Have A Problem.

Postby Hendrickson » Sun Jan 09, 2011 7:45 pm

"You have no chance to survive! Make your time. Ha-ha-ha!"
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Re: Houston, We Have A Problem.

Postby Helga » Sun Jan 09, 2011 7:45 pm

mipmiopin wrote:
Crador wrote:Not to mention that player base grows constantly and YOU, who got himself everything he wanted (like all those spots mentioned), have no right to decline new players from getting same without becoming part of YOUR village.


sounds like a slavery. YAY!

Sounds like a feudalism.
Castles and peasants.
Medieval comes to H&H.
Dark Medieval.

And I'm dreaming of some sort of slavery ingame. It will be fun.
Few day past since someone stupidly brakes my game: he cross my claim for a week, before we met.
What's then? Without any word or reason(i leave clearly peaceful) he bunch me and hearthling died..
I have no fun, he has no fun.. Stupid.

I can talk to him, since I have friends who can protect me or pay for me. I can work at him. At last there is last word before die..
After he start battle I can't travel to heart fire and it seems unreal to successful run.
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Re: Houston, We Have A Problem.

Postby vegas » Sun Jan 09, 2011 7:46 pm

Whats this from?

Image[/quote]
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Re: Houston, We Have A Problem.

Postby Jackard » Sun Jan 09, 2011 7:48 pm

MaryShaw wrote:I agree, that is exactly how I want to play too. When I first started that game I didn't meet a person for over 3 weeks, although I was exploring my surroundings quite often. And even after I met somebody for the first time, they weren't many people around and I quite liked it. The second person I met stole things from me, so you can imagine after that I wasn't to fond of meeting other players. So please let this world be big enough to not bump into people all the time. And get on with that wipe, it's boring sitting around waiting for it to happen. :D

Nov 14 2010. the trend continues.

guess what little rabbits, this is a MMO. stop praying for the illusion of protection through obscurity, you are meant to interact with others
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Re: Houston, We Have A Problem.

Postby Phizuol » Sun Jan 09, 2011 7:50 pm

Big world, small world. Doesn't really matter. But if we're throwin quotes:

jorb wrote:Also, the frontier is now open again. :)
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Re: Houston, We Have A Problem.

Postby Nepthan » Sun Jan 09, 2011 7:51 pm

I never had a problem with the size of the world, though I guess a smaller world wouldn't hurt.
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Re: Houston, We Have A Problem.

Postby Phizuol » Sun Jan 09, 2011 7:52 pm

Nepthan wrote:I never had a problem with the size of the world, though I guess a smaller world wouldn't hurt.


That sig is win
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Re: Houston, We Have A Problem.

Postby flajek122 » Sun Jan 09, 2011 7:52 pm

Justin Bieber is baby look this photo Image .
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Re: Houston, We Have A Problem.

Postby gomimin » Sun Jan 09, 2011 7:52 pm

@ Jackard

If you think the "old" accounted fanbase is nuff for JLo you're doing a good job! ;-)
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