Game Development: World 4

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 4

Postby Gedrean » Sun Jan 16, 2011 2:22 am

It seems now everything's LP has been nerfed, and the difficulty to get certain things increased, to the point that only those able to grind baskets for 2 days straight can get to farming quickly.

Grinding is getting to be the game. Not so good here.
Zampfeo wrote:(On the topic of Open Spaces in W4)
You won't be saying that in a week or two when you realize how many abandoned homes there are. A 30 second boat ride south of my village literally bring you to the ghetto. There's abandoned claims everywhere with the occasional newb taking things and raiders patrolling. It reminds me of Detroit.
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Re: Game Development: World 4

Postby jorb » Sun Jan 16, 2011 2:32 am

What are you even talking about? Almost every activity besides farming and some clearly exploitable ones have been given boosts compared to w3.

Edit: Took out some uncalled for hostility. :P
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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Re: Game Development: World 4

Postby rye130 » Sun Jan 16, 2011 2:39 am

Buff leather making LP a little, currently its kinda low.
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Re: Game Development: World 4

Postby Gray » Sun Jan 16, 2011 3:10 am

jorb wrote:What are you even talking about? Get your god damn facts straight before posting. Almost every activity besides farming and some clearly exploitable ones have been given boosts compared to w3.


Hheeheh you have to expect it if there are no patch notes. I like to discover new stuff myself though.

I also thought hunting lp was nerfed but then you go check lvls.

Also why are the ground textures of mined terrain blank? Can you make them always cave or a new texture?
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Re: Game Development: World 4

Postby sabinati » Sun Jan 16, 2011 3:19 am

yeah, i'd really like a more congruent look to mined tiles. slighty different color than normal cave floor, but similar texture. and edges. the hard line square is just not right.
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Re: Game Development: World 4

Postby chris1122 » Sun Jan 16, 2011 3:22 am

So if they nerf the animal lp then how much lp do you get form killing a bear with full change and peacefull? and whats the base lp gain?
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Re: Game Development: World 4

Postby rozn » Sun Jan 16, 2011 3:31 am

Did you remove the kill blow of boars?
Certainly, in taking revenge, a man is but even with his enemy; but in passing it over, he is superior; for it is a prince’s part to pardon. - A wise friend.
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Re: Game Development: World 4

Postby Gray » Sun Jan 16, 2011 3:37 am

That would suck, I like the random chance of an animal kicking you once down or maybe even eating from you!
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Re: Game Development: World 4

Postby CWSPS » Sun Jan 16, 2011 3:56 am

yea, id like to see the part where you get stunned and then killed while the bear that came from nowhere kills you then your friend and then finds its way to your camp lol... that's the story of my life right there.
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Re: Game Development: World 4

Postby Gray » Sun Jan 16, 2011 4:07 am

CWSPS wrote:yea, id like to see the part where you get stunned and then killed while the bear that came from nowhere kills you then your friend and then finds its way to your camp lol... that's the story of my life right there.


Wait, so he killed you twice? What a naughty bear...
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