SevenBlade wrote:Personally, I think the Pally nerf should've been accompanied by reducing how costly they are for a noob to make.
A good point
SevenBlade wrote:Personally, I think the Pally nerf should've been accompanied by reducing how costly they are for a noob to make.
Kaios wrote:You quoted me on something I didn't write. It was a quote in one of my other posts
Kaios wrote:Vilyx wrote:BTW aiming can be improoved, we can see circle moving randomly on the screen and we must click on it to shoot and how higher your MM then slower moving this circle. Just wait its boring.
Macro's and autoclickers aside, it's just not a very good idea in general. Maybe think about it a little more and try to explain it more clearly.
Personally I think this is the way it should be.
Phizuol wrote:I agree that the following sucks:
Sadistic animal AI that can dodge, juke, and weave through a forest or gate but unable to be led through a gate when domesticated
But I think those are all separate issues that need to be dealt with directly. These changes are about weapon balance. All hunting currently revolves around "one shot" kills, buggy bear fleeing code, animals stop fleeing at a certain distance, signpost trapping, etc. In other words... current hunting is pretty cheesy and needs a fix independent to what's being done here.
Tacheron wrote:Roasting meat is slightly faster...not fast enough imo - best that we get a roasting pit like an oven just for meat (kiln sized compartments please) as mentioned somewhere in the C&I section.
Now, CAVES - I still have a question/wish - I would like to extend my village's claim to the inside of a cave a few minimaps away from us. Now, I don't want to spend a bunch of linen to make banners towards the entrance for nothing, so I'd very much LIKE it if you could make it so that when we claim the cave entrance, there is a bit of space INSIDE the cave at the entrance that is under our village's claim so that we can continue building banners inside.
I'm sure a lot of players would appreciate this. Thanks in advance
rozn wrote:Tacheron wrote:Roasting meat is slightly faster...not fast enough imo - best that we get a roasting pit like an oven just for meat (kiln sized compartments please) as mentioned somewhere in the C&I section.
Now, CAVES - I still have a question/wish - I would like to extend my village's claim to the inside of a cave a few minimaps away from us. Now, I don't want to spend a bunch of linen to make banners towards the entrance for nothing, so I'd very much LIKE it if you could make it so that when we claim the cave entrance, there is a bit of space INSIDE the cave at the entrance that is under our village's claim so that we can continue building banners inside.
I'm sure a lot of players would appreciate this. Thanks in advance
yes or a way for us to build a second personal claim inside the cave that can only be build as a secondary claim inside caves or mine. +1
sabinati wrote:at the beginning of this server we had a village up in a few days. a group of people can take down a deer with q10 slings just fine.
Tonkyhonk wrote:sabinati wrote:at the beginning of this server we had a village up in a few days. a group of people can take down a deer with q10 slings just fine.
ahhh, got owned![]()
may i ask how many of what lvl MM chars took down a deer just fine, just for future reference?
(sorry if this is derailing)
DatOneGuy wrote:We just need mine pclaims, pretty badly too, that's important to a proper village.
Tonkyhonk wrote:sabinati wrote:at the beginning of this server we had a village up in a few days. a group of people can take down a deer with q10 slings just fine.
ahhh, got owned![]()
may i ask how many of what lvl MM chars took down a deer just fine, just for future reference?
(sorry if this is derailing)
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