Game Development: Combat System

Announcements about major changes in Haven & Hearth.

Re: Game Development: Combat System

Postby DrSun » Fri Feb 26, 2010 3:48 pm

jorb wrote:By the way: You have two weeks to play with this system until complete character and map reset.

it was posted 13.02 06:01
i'm expecting reset 27.02 06:01. less than 24hour left.
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Re:

Postby g1real » Fri Feb 26, 2010 4:25 pm

Jackard wrote:
g1real wrote:I see a repeating pattern with the previous reset here, the game was totally dead the days before the reset.


and PLEASE get a better map gen, one that has islands and continents.

that might require that they delay the reset. like last time. and what then, g1real?? could you live with yourself?


I haven't played H&H for two or three months waiting for that reset.
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Re:

Postby WolframH » Fri Feb 26, 2010 5:15 pm

Jackard wrote:
g1real wrote:I see a repeating pattern with the previous reset here, the game was totally dead the days before the reset.


and PLEASE get a better map gen, one that has islands and continents.

that might require that they delay the reset. like last time. and what then, g1real?? could you live with yourself?

They could just add new grids after the reset you know.
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Re: Game Development: Combat System

Postby Helga » Fri Feb 26, 2010 5:20 pm

Voidfest wrote:I do hope its soon, shame we can't get a time scale on it, so we can book holidays from work or school :ugeek: :lol:

It's not a shame, life is different and there are many ways to enjoy and have fun.
Many players whant full reset, but I don't. Since january, when I came in Game many things happen: it's history of this world, and sad that I newer see this world again.
WolframH wrote:They could just add new grids after the reset you know.

That's much more good way for me, but I uderstand, that lots of people who weary of this world and whant play from scratch.
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Re: Re:

Postby warrri » Fri Feb 26, 2010 5:39 pm

g1real wrote:
Jackard wrote:
g1real wrote:I see a repeating pattern with the previous reset here, the game was totally dead the days before the reset.


and PLEASE get a better map gen, one that has islands and continents.

that might require that they delay the reset. like last time. and what then, g1real?? could you live with yourself?


I haven't played H&H for two or three months waiting for that reset.


to play for a week and then wait another three months for another reset? makes perfect sense!
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The world I love The trains I hop To be part of The wave can't stop
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Re: Game Development: Combat System

Postby Brickbreaker » Fri Feb 26, 2010 5:44 pm

I've begun to appreciate the new combat system especially in terms of pvp.
It's not the case of 1 hit your dead..... lol, any more.
This time you get to slowly watch yourself die, whether you have a chance or not, giving significance to your death at least to the griefer.
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Re: Game Development: Combat System

Postby Potjeh » Fri Feb 26, 2010 5:46 pm

More like you get time to run away. If nothing else, this makes the new combat system an improvement.
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Re: Game Development: Combat System

Postby Avu » Fri Feb 26, 2010 5:56 pm

Potjeh wrote:More like you get time to run away. If nothing else, this makes the new combat system an improvement.


They are still gonna catch you if you don't have enough water in your inventory or a boat they didn't dispose of beforehand.
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Re: Game Development: Combat System

Postby warrri » Fri Feb 26, 2010 5:57 pm

stop babbling shit, 2 coins and youre down with one hit.
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The world I love The trains I hop To be part of The wave can't stop
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Re: Game Development: Combat System

Postby Potjeh » Fri Feb 26, 2010 5:59 pm

Depends. If there's a lot of obstacles around, you can outnavigate the assailant.

And the time it takes to get two init is enough time to start running.
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