World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby 95141995 » Sat Jun 01, 2013 5:44 pm

Was recording World 6 end before someone killed me. Some pics.

http://puu.sh/35W9i

http://puu.sh/35W8N

http://puu.sh/35W0y

http://puu.sh/35VYa

Video is still being uploaded. It will be in ~21 minutes. Here is the link.

http://youtu.be/srQBHtg2cHk
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Re: World 7 incoming

Postby cobaltjones » Sat Jun 01, 2013 5:45 pm

Don't have time to read the whole thread, but just checked out the proposed changes and I'm kind of excited to start fresh once again.

It's a shame that you probably won't be able to implement and major mapgen/gameplay changes like you had hoped to before the next world, but this certainly is a step in the right direction.
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Re: World 7 incoming

Postby joojoo1975 » Sat Jun 01, 2013 5:53 pm

naosnule wrote:Do you ever do anything besides QQing? I am rather new to these forums, so I wish to know.

Perhaps you should start embracing H&H for what it is: a sandbox full of bug abuse and chaos? It is a fucking game, not your life.


stick around for a while and see if you'll still have the same tone.
To Protect The Helpless From The Heartless
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Re: World 7 incoming

Postby Feltzy » Sat Jun 01, 2013 5:58 pm

arriel wrote:
Feltzy wrote:The bashable personal claims is gonna fuck me. Being that I'm in the Army and I leave for training and shit all of the time. Keeping any land for myself is going to be a major task, being a hermit. I'll have to be forever a nomad.

Ask your family member/gf/bf to log once a month.

I'll definitely look into my options, I'll figure something out
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my hope for conflicts in world 7

Postby stickman » Sat Jun 01, 2013 6:14 pm

Dunno where to put this but...

I really hope you guys re-consider making super villages this time around. I feel they ruin the game. I just hope world 7 isn't so polarized and that you guys are willing to try your own things instead of all clumping together in giant hordes...

Idealy I think villages should be around 5-10 people and not be allied with half the world... You will feel a lot more accomplished if you do things yourself and make a name for yourself...
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Re: World 7 incoming

Postby krikke93 » Sat Jun 01, 2013 6:17 pm

Welcome back cobaltjones :)
Hope you have a great day
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Re: my hope for conflicts in world 7

Postby krikke93 » Sat Jun 01, 2013 6:19 pm

I think not having big villages should work (though I doubt it won't happen), bit asking for villages to not make an alliance with everyone is jist the same as asking me to stop posting.
Hope you have a great day
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Re: World 7 incoming

Postby RubyRed » Sat Jun 01, 2013 7:10 pm

Either way its a fresh start, 2nd time I have seen it for this game. Each time its a new hope.

My only thing is I want to jump forward so I can see it show up now lol.
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Re: World 7 incoming

Postby overtyped » Sat Jun 01, 2013 7:21 pm

I declare right now i will have the worlds highest Q chickens by the end of world 7
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Re: World 7 incoming

Postby TwentyThree » Sat Jun 01, 2013 7:35 pm

Inb4 Jorb is screwing with everyone, causing all of you guys to kill off your characters.
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