World 6

Announcements about major changes in Haven & Hearth.

Re: World 6

Postby MagicManICT » Mon Dec 05, 2011 8:34 am

Meatstick wrote:What ever happened to the rural Hearthland?


That hasn't been seen since the massive 9x9 (or was it 11x11) w3 map.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: World 6

Postby burgingham » Mon Dec 05, 2011 9:03 am

All of the hearthlands are rural. Nothing else has ever been seen.
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Re: World 6

Postby GhostOfZed » Mon Dec 05, 2011 12:05 pm

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Re: World 6

Postby Wolfang » Mon Dec 05, 2011 1:48 pm

The Outer reaches of World 3 were pretty wild iirc. Little fiefdoms, not at all powerful in comparison with the larger central factions, could control entire supergrids.
sabinati wrote:But Wolfang, it's the mods who are trolls, remember. please have some mercy on this innocent victim of merciless trolling by the moderation team before you make any more ad hominem remarks about him.

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Re: World 6

Postby Canoobians » Mon Dec 12, 2011 5:33 am

put in an email warning when you reset the servers so those of us who arnt around much know its happening please!
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Re: World 6

Postby painhertz » Mon Dec 12, 2011 2:01 pm

Canoobians wrote:put in an email warning when you reset the servers so those of us who arnt around much know its happening please!



When you get booted out of game or can't log in? it's happening. Idiot.
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Re: World 6

Postby Thijssnl » Mon Dec 12, 2011 4:47 pm

krikke93 wrote:
Flame wrote:not really. is really too small, but this is a minor problem.

is just impossible find a lonely place.

True, solution: world 7 :)
I really would like to see a massive world where you really have to search for someone.

Lol, like people havent been saying 'omg world too full/not enough mines/random bullshit, next world now plox k' since w3. it doesnt solve anything imo.
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Re: World 6

Postby Jackard » Mon Dec 12, 2011 5:39 pm

Thijssnl wrote:Lol, like people havent been saying 'omg world too full/not enough mines/random bullshit, next world now plox k' since w3. it doesnt solve anything imo.

as sad as it is predictable
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Re: World 6

Postby Flame » Mon Dec 12, 2011 6:01 pm

i agree. A lack of dick can't be solved changing the boxer color, imho. XD

To say it normally, in a bigger world one can be safe for long time but he'll die after a raid. it just need more time, isn't a solution.
and isn't a solution, wipe a new born world without any reason or update for the world 7. That's nonsense. XD
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Re: World 6

Postby painhertz » Mon Dec 12, 2011 6:05 pm

I truly hope that World 7 doesn't come about without a HUGE update. I.e. Siege system, fluid system, etc etc.
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