Game Development: Animal Domestication

Announcements about major changes in Haven & Hearth.

Re: Game Development: Animal Domestication

Postby Dethdeath » Sat Dec 19, 2009 1:25 pm

Great update, already looking forward to all of the horror stories of newbs getting trampled by aurochs :P
Dethdeath
 
Posts: 221
Joined: Fri Jul 31, 2009 10:55 am

Re: Game Development: Animal Domestication

Postby Jeff » Sat Dec 19, 2009 1:28 pm

sgtpepper wrote:Combat meditation supposedly lowers battle intensity if they miss.
Now I'm just waiting for my auroch to attack one last time, must have quelled it 10 times already.

Kinda annoying you can't go inside for 50 minutes to tame them.

Great. Except that, if they hit you, they get advantage. So, if you haven't got unarmed combat, you can't do almost nothing.
Edit: maybe, using a sword and a rope...let's try.
Not that effective anyway...
Last edited by Jeff on Sat Dec 19, 2009 1:47 pm, edited 1 time in total.
"I'm just an humble farmer, after all"
User avatar
Jeff
 
Posts: 393
Joined: Wed Aug 12, 2009 1:14 am

Re: Game Development: Animal Domestication

Postby VoodooDog » Sat Dec 19, 2009 1:32 pm

10times ?
omg
i bet a hit decrease the tameness by 15 :\
VoodooDog
 
Posts: 856
Joined: Sat Aug 01, 2009 10:27 pm

Re: Game Development: Animal Domestication

Postby RaptorJedi » Sat Dec 19, 2009 1:42 pm

How do you tell if a cow is preggers?
<Megagun> FOx
User avatar
RaptorJedi
 
Posts: 311
Joined: Fri May 29, 2009 5:53 pm

Re: Game Development: Animal Domestication

Postby Lokito_fp » Sat Dec 19, 2009 1:45 pm

the Best update i ever seen :cry: *sniff*
To do list:
1-Booze
2-more booze
3- even more 1 and 2
4- plant and get seeds for bread
5-back to booze
User avatar
Lokito_fp
 
Posts: 36
Joined: Wed Aug 12, 2009 11:36 pm

Re: Game Development: Animal Domestication

Postby VoodooDog » Sat Dec 19, 2009 1:49 pm

VoodooDog
 
Posts: 856
Joined: Sat Aug 01, 2009 10:27 pm

Re: Game Development: Animal Domestication

Postby Potjeh » Sat Dec 19, 2009 1:55 pm

You shouldn't be hitting the aurochs. You need decent melee or unarmed for avoiding getting hit, and crap melee, unarmed or archery for missing all the time and getting initiative. Once you get enough initiative, use "Opportunity knocks" to get more, then "Sidestep" your way to full combat advantage, "Soak the flames" once you get there and finally "Quell the beast". If none of your combat skills are crap, sucks to be you :P
Image Bottleneck
User avatar
Potjeh
 
Posts: 11811
Joined: Fri May 29, 2009 4:03 pm

Re: Game Development: Animal Domestication

Postby Jeff » Sat Dec 19, 2009 1:58 pm

Potjeh wrote:You shouldn't be hitting the aurochs. You need decent melee or unarmed for avoiding getting hit, and crap melee, unarmed or archery for missing all the time and getting initiative. Once you get enough initiative, use "Opportunity knocks" to get more, then "Sidestep" your way to full combat advantage, "Soak the flames" once you get there and finally "Quell the beast". If none of your combat skills are crap, sucks to be you :P

As now, i've found that trapping them is very effective. Except it shouldn't be the right way to do...
"I'm just an humble farmer, after all"
User avatar
Jeff
 
Posts: 393
Joined: Wed Aug 12, 2009 1:14 am

Re: Game Development: Animal Domestication

Postby Chakravanti » Sat Dec 19, 2009 2:02 pm

you dont need any crap stats, Just use no pain no gain...then opknock. It hurts, especially if opknock fails but it works without killing the cow or fucking up the current tameness you've acheived.

Also...DO NOT ATTACK THE SEMI-TAMED AUROCH. Wait for it to attack you or you will fuck it up and have to start all over again (deaggro..start from 0 tame all over).

ALSO, if you have decent armor, you dont need any combat skills to achieve this....but thinning out the herd might be a bit difficult. As stated elsewhere...bear traps are useful for avoiding having to do this. Trap yourself and one auroch inside a 1stick fire fence and have a go at it. Getting OUT of the fence when you're done might be a different story.

I could do it as an sheer noob with a fresh bonze plate, a rope, and the appropriate prerequisite skills (but 1 in all combat skills). That armor would turn to shit when i was done though.
Well what is this that I can't see
With ice cold hands takin' hold of me
Well I am death, none can excel
-Ralph Stanley, O Death!
User avatar
Chakravanti
 
Posts: 3345
Joined: Sat Aug 29, 2009 3:38 am

Re: Game Development: Animal Domestication

Postby Gauteamus » Sat Dec 19, 2009 2:04 pm

hehe, too bad none of my armed skills suck :-)

I had to give up taming an ox due to the buggedness of Consume the Flames and No Pain, no Gain.

No Pain... should drain 50% of your remaining shp in exchange for init points, however with 2 shp, I got drained 26 shp and KO'ed when using the move. What is the rule here, is it misformulated in the How To sticky, or have I misinterpreted.

Also, according to the HowTo text, Consume the Flames should never drain more than 10 shp? Still I got knocked out using it having a remaining 33 shp.

None of those are really thoroughly tested, as I ran out of shp, but both makes taming harder than it should.
Image<<Bottleneck>>
What if Rosa Parks had a car?
User avatar
Gauteamus
 
Posts: 858
Joined: Fri May 29, 2009 7:16 pm

PreviousNext

Return to Announcements

Who is online

Users browsing this forum: Claude [Bot] and 0 guests