burgingham wrote:Emina wrote:This is so far in to unrealistic as it can be, if you can go from very hungry to sudden death within a min in to starving? ehm what where you thinking?
It was highly exploitable. The way loftar fixed it might not be the best way, in fact a minor adjustion would have been sufficient I guess. So people wouldn't have had to die because of a bug.
In what way was it exploitable? you still needed to eat at the starving point since you slowley took damage and could not heal during the starving phase. One also needed to eat more to even fill it up so its not like you where avoiding the amount of food needed, nor avoid a certen death if you ignored it for too loong, basically it was never a phase you wanted to be in, so how was it exploitable?
it can easily happen during heavy work with plow or digging to suddenley find yourself in the starving phase quite quickley with the hunger rate that is atm, and what is the point in even having a full bar of starving if you will die within the first min of the starving bar. No what bothers me the most is the fact of death within a min in to starving is just completley unrealistic simple as that, the human body does not work that way.
I would rather suggest keeping the same damage rate that was before but in addition making you preform worse during the starving phase would be more realistic, maby it would force you in to crawling or make the ourglass slower so that every task you do takes a lot loonger or something like that, that will most certenley make people get out of starving fast. If you can think of better suggestions please do.