World 6

Announcements about major changes in Haven & Hearth.

Re: World 6

Postby Flame » Mon Dec 12, 2011 6:09 pm

honestly...a huge update need a huge amount of time, devs have a nice job with salem, i wish to them to have succes with that. To me is enough a Good update builded in the free time, with the month of this world.

well..i hope this world will live month, if no data will be lost. XD
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Re: World 6

Postby Oddity » Mon Dec 12, 2011 6:14 pm

painhertz wrote:I truly hope that World 7 doesn't come about without a HUGE update. I.e. Siege system, fluid system, etc etc.

Why?
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: World 6

Postby painhertz » Mon Dec 12, 2011 6:16 pm

Oddity wrote:
painhertz wrote:I truly hope that World 7 doesn't come about without a HUGE update. I.e. Siege system, fluid system, etc etc.

Why?



Why, because even I, the never quit haven player don't know if i could force myself to start over from scratch again without some new features to try out.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Re: World 6

Postby Oddity » Mon Dec 12, 2011 6:21 pm

Oh, I read "with" not "without". I agree.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: World 6

Postby MagicManICT » Tue Dec 13, 2011 12:14 am

Out of all the world resets, so far they have all been for either a massive change in game mechanics or database malfunction. We wouldn't have a w6 if loftar hadn't blown the whole thing up tinkering with it. ;)
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: World 6

Postby krikke93 » Sat Dec 17, 2011 12:06 am

I enjoy new worlds, even without updates because its a challenge for me to quickly find a good spot with a cave and claim it before someone else does it :)
Hope you have a great day
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Re: World 6

Postby Meatstick » Thu Dec 29, 2011 3:24 am

Was there a slight update but nobody posted about it? I'm noticing it actually takes a time bar to travel to my hearthfire.
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Re: World 6

Postby sabinati » Thu Dec 29, 2011 4:00 am

yep
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Re: World 6

Postby MagicManICT » Thu Dec 29, 2011 5:23 am

Meatstick wrote:Was there a slight update but nobody posted about it? I'm noticing it actually takes a time bar to travel to my hearthfire.


See topics in The Wizards' Tower about things like auto-hearth, auto-aggro, and auto-logging as to why we have our shiny new band-aids err updates.
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Re: World 6

Postby eliminoid » Thu Dec 29, 2011 12:07 pm

Okay, you can aggro other people without a delay but escape takes a large amount of time. And you still cannot escape while aggroed. How do we supposed to run from potential enemies now?

Cannot even log off instantly -_-
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