Houston, We Have A Problem.

Announcements about major changes in Haven & Hearth.

Re: Houston, We Have A Problem.

Postby Grelf » Sun Jan 09, 2011 8:54 pm

freckleskitty wrote:To everyone complaining about how long until the reset...

Im sure it takes their computer 36-48 hours to generate a new world.


So just be patient and let them do their work. They dont tell you how to live your life.

I don't know, that's just too long. Someone on IRC said it took them less than 5 hours to generate W3. I'm pretty sure that they did this either to give players some time to organize themselves or they are working on ideas for the new world.
Last edited by Grelf on Sun Jan 09, 2011 8:54 pm, edited 1 time in total.
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Re: Houston, We Have A Problem.

Postby Thijssnl » Sun Jan 09, 2011 8:54 pm

NewXweetok59 wrote:
d00mface wrote:
Nice world 4 is coming! Yay, (Xweetoks nephew (but not that annoying as him))

Indeed, you are even more annoying.


Mon dieu, Xweetok, can you please just keep away from H&H?
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Re: Houston, We Have A Problem.

Postby Aurion » Sun Jan 09, 2011 8:57 pm

vegas wrote:Whats this from?

Image


It looks like a combination between Graal Online and Haven and Hearth, if not only Graal Online. The Kingdoms version of the game.
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Re: Houston, We Have A Problem.

Postby Helga » Sun Jan 09, 2011 8:59 pm

Kaios
We know how world is big. Traveling alot, many as I see to find free mine ^_^
You are town hearthling.
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Re: Houston, We Have A Problem.

Postby NewXweetok59 » Sun Jan 09, 2011 9:00 pm

Aurion wrote:
vegas wrote:Whats this from?

Image


It looks like a combination between Graal Online and Haven and Hearth, if not only Graal Online. The Kingdoms version of the game.

Take a closer look to the added things (on the full image).
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Re: Houston, We Have A Problem.

Postby VoodooDog » Sun Jan 09, 2011 9:01 pm

Jackard wrote:good cause world three was much too large

obv not..
Last edited by VoodooDog on Sun Jan 09, 2011 9:02 pm, edited 1 time in total.
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Re: Houston, We Have A Problem.

Postby krikke93 » Sun Jan 09, 2011 9:02 pm

Kaios wrote:
I have already put much thought in to why the world should be smaller than it is now. Especially if the Crossroads feature is removed. So your idea for MORE teleporting abilities really doesn't really have much merit. Not that you went in to much detail with it anyways.

Different means of transportation is of course something that will be added eventually, but I doubt it will be given much consideration at this time.

And before you tell me again to "use tha BRAINS!!!" I can assure you any idea's I came up with regarding transportation, no matter how good or bad, are very unlikely to be considered at this time.

So for now I only feel the need to stay with my original suggestion, and that is for a smaller world than this one.


Ok, I didn't know crossroads where going to be deleted... that really SUCKS!... :(
But making th world smaller isn't the solution I think...
I think that would just make even more people even more angry :?
Hope you have a great day
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Re: Houston, We Have A Problem.

Postby gomimin » Sun Jan 09, 2011 9:06 pm

the ability of building bridges over rivers would be fine and as we see community can build broad roads...

@Kaios which city you're at in W3?
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Re: Houston, We Have A Problem.

Postby Grelf » Sun Jan 09, 2011 9:09 pm

gomimin wrote:the ability of building bridges over rivers would be fine and as we see community can build broad roads...

@Kaios which city you're at in W3?

That would be awesome. We need to know if the game engine would support it though, because it is 2D. If boats can get through under the bridge then they should be able to be on the same tile as a player who is standing on the bridge at the same time. I'm not a programmer, but I suppose it may be troublesome (usually two things on the same place gets the player stuck).
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Re: Houston, We Have A Problem.

Postby gomimin » Sun Jan 09, 2011 9:12 pm

Prolly it would need a 3rd layer...
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