Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby Manson » Wed May 25, 2011 8:09 am

Just be happy notch hasn't linked to salem or something.
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Re: Game Development: Salem & Haven

Postby brohammed » Wed May 25, 2011 3:01 pm

dra6o0n wrote:WoT

It's not a sim.
Onionfighter wrote:

Wow, a whole review in the style of Fun With Dick and Jane.

Drinking game for future articles: take a shot every time there is a comparison to minecraft. Two shots if they imply that minecraft was the original.

Take a shot if they neglect to mention Haven.
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Re: Game Development: Salem & Haven

Postby DatOneGuy » Wed May 25, 2011 3:07 pm

It boggles me that no serious reporter has ever made the connection between Minecraft and the game IT blatantly ripped off.

Anyway, the trailer finally loaded for me, jorb's(?) art there is very nice, it may not be ingame footage, but I liked it nonetheless.
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Re: Game Development: Salem & Haven

Postby JustasJ » Sun May 29, 2011 1:01 pm

Oh no, stuff's gonna have quality...

Seriously, don't make Salem as grindy as Haven is by making people invest experience in the quality of future items.
Throughout the centuries there were men who took first steps, down new roads, armed with nothing but their own vision.
- Ayn Rand
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Re: Game Development: Salem & Haven

Postby MagicManICT » Mon May 30, 2011 2:31 am

JustasJ wrote:Oh no, stuff's gonna have quality...

Seriously, don't make Salem as grindy as Haven is by making people invest experience in the quality of future items.


Seriously? You've been registered here for a year and you're complaining about this? This is what makes HnH unique. I will grant that it can be a huge chore, but that's what I love about this game.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Re: Game Development: Salem & Haven

Postby DatOneGuy » Mon May 30, 2011 2:40 am

Quality is good, just wish some things had multiple types of quality.

A lot of things need to be changed!
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Re: Game Development: Salem & Haven

Postby GhostOfZed » Mon May 30, 2011 2:42 am

Every MMO with a crafting aspect should have quality.
~ Chieftain of Cloudsdale ~
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Re: Game Development: Salem & Haven

Postby sabinati » Mon May 30, 2011 3:37 am

DatOneGuy wrote:Quality is good, just wish some things had multiple types of quality.

A lot of things need to be changed!


loftar said salem would have multiple dimensions of quality :)
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Re: Game Development: Salem & Haven

Postby DatOneGuy » Mon May 30, 2011 5:00 am

sabinati wrote:
DatOneGuy wrote:Quality is good, just wish some things had multiple types of quality.

A lot of things need to be changed!


loftar said salem would have multiple dimensions of quality :)

:o :o :o :o :o

(VERY interested in seeing this on different kinds of trees more than anything!)
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Re: Game Development: Salem & Haven

Postby MagicManICT » Tue May 31, 2011 1:38 am

sabinati wrote:
DatOneGuy wrote:Quality is good, just wish some things had multiple types of quality.

A lot of things need to be changed!


loftar said salem would have multiple dimensions of quality :)


I had seen a touch of this in EQ. However, the whole thing was moot with the system they had.
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