Didnt this whole fiasco happen when world 2 was ending?
World wipes have happened before, this one wont be any different from the others.
Kaios wrote:Bridges have of course been suggested before, but the current problem with those I think is there would be no way at this time to make them so you can go under on a river, but walk over from land.
krikke93 wrote:Kaios wrote:Bridges have of course been suggested before, but the current problem with those I think is there would be no way at this time to make them so you can go under on a river, but walk over from land.
know what? I think I have an idea to solve that problem
When right clicking the bridge, in stead of walking over the bridge you just teleport to the other side
krikke93 wrote:Kaios wrote:Bridges have of course been suggested before, but the current problem with those I think is there would be no way at this time to make them so you can go under on a river, but walk over from land.
know what? I think I have an idea to solve that problem
When right clicking the bridge, in stead of walking over the bridge you just teleport to the other side
Kaios wrote:It is possible, but even right away what popped in to my head after reading that was how easy it would be to grief such a system. With the newest implementation of the Crossroad bump-proof system, it would be easy to then surround one side of a bridge with items, making it so there is no room to port across. Or perhaps you are in a fight with someone and there happens to be a bridge nearby, it would be very easy to continuously click the bridge and jump back and forth, perhaps allowing you to catch the person off-guard and make a quick get away, or do a hit-and-run tactic where you would gain some IP and continue to port back and forth until you can hit them again without getting hit your self.
Just a few possible downsides to such a system I thought up while typing this.
Kamek wrote:Here is an idea: make it so a giant meteor is crashing into the hearthlands during the server wipe so we can run around trying to avoid the smaller meteorites all crushin houses and ruining wheat fields before the big one inexorably eradicates all life on the planet.
Kaios wrote:Please just search your mind for a moment, and consider that what I am saying does have some credibility. I am really trying to make the point across that there should be room for BOTH.
A larger world is boring for people like me looking for contact, trade, and possibly battles. And even more so concerning was the current talk all through out World 3 of the removal of Crossroads at some point. I am sure however you were not aware of this, nor does it really affect any hermit play style. Of course it has a large effect on the play style I am more interested in if the world is as big as it is now.
SillyFace wrote:krikke93 wrote:Kaios wrote:Bridges have of course been suggested before, but the current problem with those I think is there would be no way at this time to make them so you can go under on a river, but walk over from land.
know what? I think I have an idea to solve that problem
When right clicking the bridge, in stead of walking over the bridge you just teleport to the other side
Or make it more like a draw bridge... has to be activated/lower/highered to be walked across or boated under and you can't lower it when someones under it or higher when someone's on it.. usable from both sides and then something like.. they cant be placed within blah blah of each other so you dont make like draw bridge traps.. and they could have a cooldown or something and if they're left uhh lowered for like 3 minutes or something they automatically higher again.. And in keeping with the theme it could be a real crude draw bridge made out of logs and rope.. so it doesnt seem too advanced for the kind of era HnH is.
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