The Ghost of Christmas Future, II

Announcements about major changes in Haven & Hearth.

Re: The Ghost of Christmas Future, II

Postby Jackard » Fri Jan 09, 2015 1:38 am

Amanda44 wrote:I think it brings you back to the spirit of the game, it's spawn alone in the wilderness and learn to survive, not spawn with a bunch of friends and and play set up house. I know that's harsh on a lot of you who are used to starting each world together and building up together, which is lovely, ofc, but don't you like the idea of a bit more of a challenge?

It's exciting! You'll have to depend on your own wits to survive initially and it's not like you aren't still developing your char, albeit slower. You only have to make temporary bases, not massive great big settlements, or, muck in with those around. Who knows what new friends or enemies you'll make along the way, it opens us all up more.
The map doesn't take long to appear and then whoever has found the best spot, the others migrate towards them, still learning and developing as you go. It's not like the one with the best spot is going to have got everything all set up and sorted on their own, well unless it's Xcom, lol, so you'll still be setting up the village together. It's going to be fun, I think you'll enjoy it more than you realize.

Certainly painting a pretty picture for wilderness-only spawns. "They will form communities with strangers met ingame!"

How very kind, understanding and fanciful~! What exactly are you basing this off of?

More likely this change will be nothing more than a nuisance to dedicated players and something that drives off curious, uninvested players.
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Re: The Ghost of Christmas Future, II

Postby borka » Fri Jan 09, 2015 1:48 am

Last edited by borka on Fri Jan 09, 2015 1:49 am, edited 1 time in total.
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Re: The Ghost of Christmas Future, II

Postby Cranny » Fri Jan 09, 2015 1:49 am

LadyV wrote:As for geo-location programs I think they will be hindered till maps are established and some form of long travel system set up. With no way to spawn with or have a hearth secret to share that allows you to lock on it should be difficult to find a main character or home. Once a map is established and a travel points set then its will be easy for some to recreate mass alts and or bot armies.

@Cranny Hi Cranny! Good to see you posting again! :D


Hi Hun, yeah! I miss you all . :D

There are fixed points in the world right now, that ofc we are not able to see, but be sure they exist, have been found and can be used to lock stuff to them. In my ignorance I think they are used to generate the grids we know. If this points repeat in W8 I think it will take skilled pc people no time to find them again.


LadyV wrote:@Amanda Very amusing. :mrgreen:


Hi X :D - Hi Borka :D


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Re: The Ghost of Christmas Future, II

Postby Amanda44 » Fri Jan 09, 2015 2:33 am

Jackard wrote:How very kind, understanding and fanciful~! What exactly are you basing this off of?

What I do at the start of every world, which would be 3 now.
And, I am kind and understanding, which is probably why I waste my time trying to give you possibilities rather than problems. :)



:lol: :)
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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Re: The Ghost of Christmas Future, II

Postby Kaios » Fri Jan 09, 2015 3:41 am

loftar wrote:Not that I don't agree that it should be emphasized, but it should be noted that people don't actually spawn everywhere currently, but only in the center 5x5 supergrids.


That was 2010...

sabinati wrote:it's 5x5, it's been 5x5 at the beginning of every world since world 3 (which was eventually expanded to 11x11 iirc, but still the wild spawns were only in the center 5x5)


...and that was 2011, so if you do spawn in the outer grids now then it was changed since then.
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Re: The Ghost of Christmas Future, II

Postby borka » Fri Jan 09, 2015 3:57 am

good findings - i think it's still 5x5 spawns - been in the outer SE for long and never seen new spawns there
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Re: The Ghost of Christmas Future, II

Postby profanechi » Fri Jan 09, 2015 6:21 am

I'm new to the forums and mildly terrified to speak since you all seem to know each other o.o I'm one of those hermit players that goes off into a corner to do my own thing. I have two suggestions for the "If we spawn a million miles apart how will we find each other?!" query that's flailing about here:

*Why not implement a coordinate system into the map? It still allows for their initial intent that you start alone and get your bearings while giving a way to set an eventual meeting point. Since the maps already exist in a grid layout, all we'd really need is a little display showing longitude and latitude.

*There is also the slightly dysfunctional party system in the current game with the arrows (sometimes, hopefully) pointing to your party mates. If there is a means of making a friends list without the hearth secret system in play, they can at least be guided to their people. Again, it'd still allow for the initial single-player survival start while not nuking the existing bonds some people have created in previous worlds/the forum/whatever.

Both of these would allow for the meeting of new people along the way, and these people might choose to tag along to meet up and join your community, too.

Alright, back into my hermit hole,
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Re: The Ghost of Christmas Future, II

Postby Woot » Fri Jan 09, 2015 6:22 am

Wow, Good idea.
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Thanks man.
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Re: The Ghost of Christmas Future, II

Postby Maiden » Fri Jan 09, 2015 6:50 am

Amanda44 wrote:
Jackard wrote:How very kind, understanding and fanciful~! What exactly are you basing this off of?

What I do at the start of every world, which would be 3 now.
And, I am kind and understanding, which is probably why I waste my time trying to give you possibilities rather than problems. :)


You are being incredibly naive.
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Re: The Ghost of Christmas Future, II

Postby LadyV » Fri Jan 09, 2015 6:57 am

Maiden wrote:
Amanda44 wrote:
Jackard wrote:How very kind, understanding and fanciful~! What exactly are you basing this off of?

What I do at the start of every world, which would be 3 now.
And, I am kind and understanding, which is probably why I waste my time trying to give you possibilities rather than problems. :)


You are being incredibly naive.



She may be but what a wonderful world to live in. If we lived by the majority of talk in the forums it would be a grim game indeed.
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