loftar wrote: bear fruit is not something I can predict,.
Beborn Beton wrote: "Don't Worry, They Won't Find My Body, I Want You To Know I Found Peace In Another World."
Once the world is mapped, it will help, but the start of game...
loftar wrote:Well, we haven't really decided on the exact mechanics; it's quite possible that hearth secrets per se will remain so that you can kin and possibly also form a party with people, but in the case of the latter, there will at least not be any long-distance party arrows.
Altich wrote:Once the world is mapped, it will help, but the start of game...
Or they can prevent that. DELETE THE MINIMAP!!!
jorb wrote:Why? Removing the minimap does in no way, shape, or form prevent mapping, as the client obviously already has -- and must have -- access to map data for purposes of rendering, well, the map.
loftar wrote:Tonkyhonk wrote:the way you are currently announcing things is only encouraging certain players to abuse your system somehow to let them play how they want, instead of encouraging them to try the new system
Well, I wouldn't really consider it "abuse" to use various ways and means to find one's way to a desired place. The intention of this mechanic is more simply to associate a certain cost with it.
jorb wrote:Why? Removing the minimap does in no way, shape, or form prevent mapping, as the client obviously already has -- and must have -- access to map data for purposes of rendering, well, the map.
What "cost" are you talking about? Is there going to be a built in game mechanic for locating and navigating to your friends?
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