Nummy wrote:What is today's problems with developers? (not applying only to Jo&Lo)
Arrogance.
This is the main downfall to many games, specially indie games.
Some programmers/developers think they are almighty and all knowing around, but usually they can't accept and admit that they have f**ked up and usually they don't even know where did it happen. Some of them even blame other things instead of their "baby" code.
In particular situation Jo&Lo also love too much their "baby" of game but they just don't want to admit they can't solve problems by themselves (don't tell me they really don't have time, because it could take maybe 1-2 hour per week on Sunday for example to try and find some bugs in code not only in system/server, There is always time where is the will! I'm also very busy working on my projects but I can always find time for other stuff.).
To approach solving this problem with HnH, they should consider at least few of those steps:
1. giving away compiled server game software to some people so they can try and host it on different servers / configurations. This might also show if there is server/configuration problem. Some people might even have better server infrastructure that might run the same game with same bugs just normally (SSD disks, more RAM,...).
2. if 1. isn't solved then problem probably isn't ONLY in server/configuration but also in game code (poor not optimized programming - at first glance at client source code I can tell it is a mess). They should consider opening code to some trusted friends/active members with good programming knowledge and let them try to fix the game from code. If Jo&Lo doesn't have time to do it, others have plenty. If they don't know what could be wrong other better programmers can find it. They are not almighty and I know there are at least thousands of more capable programmers out there in the world. If they had plan to sell HnH and make money out of it they would already do it. But they went and made Salem for that. If they want to keep HnH as their testing ground they can do it as well. If they want to keep the name of the game, they can do it as they are the authors of it (they can even secure name and brand of game). By releasing source code they can request of others to change name of the new game and so on... Opening source code would also help others in future to maybe make similar games like that and to learn out of their mistakes. Maybe opening source code would help some people to rewrite the game and make it even better.
(Maybe they are probably just scared to have competition to Salem if someone make similar game to HnH)
This may sound a little harsh to them, but it is facing the truth. I see it that way and maybe even some others. I feel sad to see how this game went down. All I wish and probably all others on forum is to play and enjoy the game. I tried Salem but I don't like it. I like HnH and I want to play this game.
Edit: forgot to add: they can also sign NDA with some developers who are willing to help on checking the source code. Sometimes others eyes see more than your own, specially when are you watching your "baby" code.
I feel ya, also it seems like most of them are sitting in this entire forum too!
borka wrote:Nummy what was the url of the game you programmed by yourself again and on what server os and hw is it running with how many players ?!?
I notice this is the same qip that folks love to say when they haven't got any other things to say.
Too bad it doesn't work on people, not of this age. Several years ago maybe? That's when I was still a teenager and probably might have been affected, but generally I see this as a snide remark than anything.
I could break it down to ya, people could have made games that aren't well known, that is a possibility we can't ignore. Also people don't need to prove you anything and move on anyhow. You don't need to be a programmer to know if something's wrong lol!
There's also the issue that some servers don't solely use it's own OS, and player capacity doesn't determine what's hip or cool or popular. I could go on forever if someone wants to debate stuff, but generally it's not about the fight, but the truth for me.
TeckXKnight wrote:Ignoring everything else, wanting to maintain sole ownership of your code is not unreasonable. Getting angry about that is like getting angry at an artist for maintaining the copyright on their artwork. It is theirs to do with as they please and keeping it private is hardly an act of hubris or arrogance.
In life, the best opinion is a collective one, otherwise the world we know would have been any different than what it is now.
Other than the unreasonable part, a artist could be angry, not simply for maintaining copyright, but also at the system which forces them to work within it.
It is the rules that protect us, that gets exploited and is used to isolate us.