jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
(15:10:06) <loftar> Well, I did say "try out". Don't expect too much. :)
(15:10:41) <DruggedPanda> :D
(15:10:46) <DruggedPanda> hope it works ;)
(15:14:35) * EnderWiggin has joined #haven
(15:14:37) <DruggedPanda> loftar, so what part of the coding have you decided to try and fix?
(15:14:47) <loftar> Some interaction with BDB.
(15:15:50) <DruggedPanda> ah
(15:16:53) <loftar> It seems that some bulk writing I do makes BDB dirty a metric assload of pages in its cache, and one major cause of lag appears to be the system flushing all those pages back to disk.
(15:17:03) <DruggedPanda> it seems it's working atm
(15:17:06) <loftar> So I'm going to try to do the writes more selectively and incrementally instead.
(15:17:27) <loftar> Well, it probably hasn't even started saving maps yet since it's so newly started, though.
(15:17:48) <DruggedPanda> Yea, I'll give it about an hour. :D
(15:18:17) <loftar> It shall be interesting to observe, for sure.
(15:40:31) <loftar> I've actually been debugging the lag issue quite a bit over the last months. This is just the closest I've come thus far to something that looks a bit like a potential breakthrough.
(16:02:05) <loftar> I increased the BDB cache size.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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