Game Development: World 5

Announcements about major changes in Haven & Hearth.

Re: Game Development: World 5

Postby Sarchi » Sun Mar 13, 2011 8:39 am

Soviet motherland?
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Re: Game Development: World 5

Postby rozn » Sun Mar 13, 2011 8:39 am

DatOneGuy wrote:Noticed, havne't tried inside a house.

Curiosity: Bark Boat
1 Branch
1 Bark
1 String
1 Birchbark

Thats weird had all those items yet nothing. Boat building?
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Re: Game Development: World 5

Postby Jackard » Sun Mar 13, 2011 8:40 am

Senretsu wrote:Just a question, those of us marooned on islands with no fruit tree's are expected not to starve to death how...?

Restart until you are not marooned on a terrible island.
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Re: Game Development: World 5

Postby Whitney7 » Sun Mar 13, 2011 8:40 am

Rhiannon wrote:Jesus fucking crist, I thought you guys were making some jackass 3d game and yet you find time to destroy this one. I thought you said you'd be leaving it alone. fuck maybe 2 years is long enough


The game has been out for a couple hours. Perhaps you may realize that new characters don't get access to any LP 'grinding' methods until after they, you know, mature a bit.

Why don't you play the game for a couple days before all the hate hate hate on a game they graciously provide to you... for free.
Cyber Nations: A Politics Simulator?
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Re: Game Development: World 5

Postby Kaios » Sun Mar 13, 2011 8:41 am

50 pages of complete bullshit. Fuck all of you whiners. I worked hard in World 4 just like a lot of people and I am excited for these changes.

SUCK MY DICK STAN1979!!

Thanks xoxo ;)
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Re: Game Development: World 5

Postby Fantastication » Sun Mar 13, 2011 8:41 am

chaosovum wrote:I will grant this. this new system gives pretty much EVERYTHING more value. No more abandoned, never lived in houses. Why build it for no lp? You'll just build it if you NEED a house. Frikken pine cones now have a semblance of value where before they were functionally useless. I can see where they are going with this update. it will bring people together and remove a lot of the superfluous crap lying around everywhere. Need a house? Why build it by yourself when you gain no lp that way, better to have 5 people working together to get it done fast as possible. EVERYTHING will be this way..... I think I'm starting to see Jorb and Loftars vision......

That and the poor bastard left behind to do all the cooking while someone else mines is now getting the same LP out of it as the miner.

Same again for the hunter and the farmer, the builder and the....

If there's no LP for killing people, I think the random slayings will go down a fair bit.
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Re: Game Development: World 5

Postby DatOneGuy » Sun Mar 13, 2011 8:41 am

Make a boat to learn Bark Boat.
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Re: Game Development: World 5

Postby genusis » Sun Mar 13, 2011 8:44 am

buckets just to be an ass i agree that getting read of bots = good but making the game this way is stupid. if you want to get rid of bots then make a extra Jar file that required to login and has a bot checking code in it >.>......but this is just retarded especially if you get 0 lp for making something like a plow, who really wants to build anything anymore when you get nothing form building it pretty much... Well i was going to try seldom out but now i think im not because this lost my interest in any game you make... sorry if im being rude but it is stupid.
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Re: Game Development: World 5

Postby chaosovum » Sun Mar 13, 2011 8:46 am

It's just a different meta-game people. One based more on navel gazing than learn on the job. Can you imagine raids for highly prized curiosities? treasures better then bear capes and steel? This is looking more and more interesting.
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Re: Game Development: World 5

Postby DatOneGuy » Sun Mar 13, 2011 8:46 am

Bark boat takes 2 Birchbark, sorry.
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