Game Development: Some fixes

Announcements about major changes in Haven & Hearth.

Re: Game Development: Some fixes

Postby jorb » Mon Nov 08, 2010 7:11 am

sabinati wrote:will trees still get decay hits on claims?


Yes.
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Re: Game Development: Some fixes

Postby burgingham » Mon Nov 08, 2010 7:12 am

Awesome update. Also interesting new avatar and sig :P Did not recognize it was Moltke until you put the signature in.
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Re: Game Development: Some fixes

Postby Oddity » Mon Nov 08, 2010 7:16 am

virus_128 wrote:436 melee combat, fighted with IV level fox, that peace of crap tooked my 50% defense bar =\ i used shield to defense.

That would mean a level IV fox has 140 UC
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Game Development: Some fixes

Postby Sarchi » Mon Nov 08, 2010 7:17 am

What does this mean about melee fighters? Are they completely useless now?
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Re: Game Development: Some fixes

Postby pillowsrsoft » Mon Nov 08, 2010 7:21 am

can we possibly now have yellow brick walls?
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Re: Game Development: Some fixes

Postby Lahrmid » Mon Nov 08, 2010 7:21 am

**** OFF IF I CANT LOGIN WHERE I CRASHED!
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Re: Game Development: Some fixes

Postby hfacktor » Mon Nov 08, 2010 7:22 am

Congrats on breaking the game (in numerous different ways).

Isn't this what the test server is for?
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Re: Game Development: Some fixes

Postby jorb » Mon Nov 08, 2010 7:26 am

hfacktor wrote:Congrats on breaking the game (in numerous different ways).

Isn't this what the test server is for?


You seem to hold the mistaken belief that the game is stable. It's not.
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Re: Game Development: Some fixes

Postby hfacktor » Mon Nov 08, 2010 7:28 am

So the fact that the game has literally crashed every 5 minutes since this update was implemented is merely a coincidence? Good to know.
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Re: Game Development: Some fixes

Postby Dataslycer » Mon Nov 08, 2010 7:29 am

You should have called me up to test for combat changes ^^
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