jorb wrote:If you die at 100% change you still retain 25% of your statistics when reincarnating. If you die at 100% tradition you still lose 25% of your statistics. Also the time between slider changes has been modified. At full change you can now adjust the belief sliders once every 8 ingame hours and at full tradition once every three days. Changing a slider still moves you one step towards change.
This makes full tradition even more worthless than before, now every bar you move moves change, change is better overall, you don't lose all your LP at full change, you don't keep all your LP at full tradition and now it takes a fuck ton of time to get anywhere near full tradition.
Also this system rather than padding the fall for death and making it not as bad, rewards players who die and paves the way for power builds in which a player just sets up characters with fuck loads of strength and kills them off 3 times before actually playing their character properly.
In a week I could probably get 3 characters to 200 strength, which would give me 400+ strength without fucking up my FEP when I use the spell.
It seems that just 25% retained at full change and 25% lost at full trad, while removing the fact that moving any bar moves it towards change might have actually helped the problem.