Game Development: Ancestral Worship

Announcements about major changes in Haven & Hearth.

Re: Game Development: Ancestral Worship

Postby Delamore » Sat Oct 17, 2009 12:39 pm

jorb wrote:If you die at 100% change you still retain 25% of your statistics when reincarnating. If you die at 100% tradition you still lose 25% of your statistics. Also the time between slider changes has been modified. At full change you can now adjust the belief sliders once every 8 ingame hours and at full tradition once every three days. Changing a slider still moves you one step towards change.

This makes full tradition even more worthless than before, now every bar you move moves change, change is better overall, you don't lose all your LP at full change, you don't keep all your LP at full tradition and now it takes a fuck ton of time to get anywhere near full tradition.
Also this system rather than padding the fall for death and making it not as bad, rewards players who die and paves the way for power builds in which a player just sets up characters with fuck loads of strength and kills them off 3 times before actually playing their character properly.
In a week I could probably get 3 characters to 200 strength, which would give me 400+ strength without fucking up my FEP when I use the spell.

It seems that just 25% retained at full change and 25% lost at full trad, while removing the fact that moving any bar moves it towards change might have actually helped the problem.
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Re: Game Development: Ancestral Worship

Postby Potjeh » Sat Oct 17, 2009 12:49 pm

^This
Image Bottleneck
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Re: Game Development: Ancestral Worship

Postby Blaze » Sat Oct 17, 2009 2:15 pm

So once stealth is fixed, I can spam up my stealth to 500, go destroy everything, and on the off chance I get detected, I can just worship and come back with 175% of my abilities?

Hellooooo 1,000+ strength, stealth, and fighting abilities with a full inventory (36) of lembas.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Re: Game Development: Ancestral Worship

Postby g1real » Sat Oct 17, 2009 2:27 pm

Don't forget though, you still take that 25% LP hit.

And 40 NP won't be that easy to get.
loftar: The inner chaos of the Jorbian mind is hard to conceal. :)
jorb: It's called creative license. You know, that thing you seem to want to apply to logic, grammar and coherence? :)
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Re: Game Development: Ancestral Worship

Postby Blaze » Sat Oct 17, 2009 2:41 pm

Yeah, I saw it only affects combat skills and strength, oh well. I don't have to worry about people with buffed exploration and perception then.

Still, I can just feed my a newbie character a couple chests of my q100+ bangers and start one-shotting bears.
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Re: Game Development: Ancestral Worship

Postby sabinati » Sat Oct 17, 2009 3:12 pm

well you're only strong for 8 hours
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Re: Game Development: Ancestral Worship

Postby Blaze » Sat Oct 17, 2009 3:13 pm

sabinati wrote:well you're only strong for 8 hours

Which would be just long enough to... say... tear down 5 layers of brick walls?
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Re: Game Development: Ancestral Worship

Postby sabinati » Sat Oct 17, 2009 3:15 pm

perhaps
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Re: Game Development: Ancestral Worship

Postby Blaze » Sat Oct 17, 2009 3:19 pm

So it could be a very bad thing if the player I sold 5 chests of bangers, a q100 bear cloak, and a q105 talisman to were to suddenly decide the law-abiding life is too boring?
You see a masterful engraving by Blaze. On it is Blaze, bears, boars, and foxes. Blaze is striking down the bears. The boars are screaming. The foxes are in a fetal position. The image relates to the return of Blaze in the late winter of 2009.
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Re: Game Development: Ancestral Worship

Postby sabinati » Sat Oct 17, 2009 3:24 pm

it could potentially be, but one loses 25% of gained stats at death if you're full trad, and then you have to sacrifice a shitload of stuff to get 40 np. idk.
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