Release Postponement: Eternal Alpha, Aug. 28th 2015

Announcements about major changes in Haven & Hearth.

Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby p4tr3g » Thu Aug 27, 2015 12:29 am

Any ideas about when (time) server starting? I mean I have GMT+3 time zone so idk it'll be 28-th or 29-th for me.
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Cavi587 » Thu Aug 27, 2015 12:33 am

In my opinion a great form of supporting the game would be - like many people said before me - customization. But I have an original idea, at leat I hope it is original. So, let me begin. You have your standard clothing and weaponry, right? Now imagine that. A shop where you can buy "theme crystals" (or whatever item would fit, but I think a crystal is a good choice). After you buy it, you keep it in an "account backpack" which can be used only for these crystals. You can open this BP on every character on your account and you can't lose it. Once you have the crystal in your "account BP", you can assign it to any weapon/outfit. When you die/give the item away, the crystal comes back to your "account BP". Now, what I meant by "theme" crystals? Let me explain. You have different collections. "Collection of darkness", "Collection of light", "Collection of whatever-you-wanna-put-in-the-game". Each collection obviously has it's theme (Like in the names: dark, light etc.). Imagine a shirt, or an armor. By default it looks normal, but when you assign a theme crystal to it, it changes it's look. When you assign a "dark theme" crystal, it's purple (or black), it has some spikes and things like that, but when you put a "light theme" crystal in it, it's White/gold with some cool ornaments etc. Each crystal can be assigned to one item at a time (but you can take them off). I hope you get the general idea. English isn't my native language, so I hope my post is readable. Now, back to the topic. I know that it would take a lot of time to make all the different "collections", but it could be implemented over time. I think that for the start dark and light are good themes. And it could be availible only for more "neutral" looking items, not special ones that have their own theme, that would save a lot of time. What do you think people? I bet someone actually used a system like that, there are a lot of games with microtransactions, but I came up with it by myself and I thought it would be cool.
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby CTheRain » Thu Aug 27, 2015 12:35 am

Make cosmetics account bound BUT put the cosmetics in place of other blueprints rather than a different one. So instead of a bear cape it could be a sheep cape or a polar bear cape. So you get to keep them permanently and you get to look pretty neat after killing a polar bear dressed up as a grizzly bear.

Also to prevent botting Captchas are the best IMO. If you take a look at mo.ee they use captchas and no bots exist at all. The games been out for 3 years too, looks shittier than this game, and has a higher population... Still no bots. You also get rewarded for completing captchas and if you fail 5 times in a row you get banned.
We buy things we don't need with money we don't have to impress people we don't like.
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby painhertz » Thu Aug 27, 2015 12:53 am

CTheRain wrote:Make cosmetics account bound BUT put the cosmetics in place of other blueprints rather than a different one. So instead of a bear cape it could be a sheep cape or a polar bear cape. So you get to keep them permanently and you get to look pretty neat after killing a polar bear dressed up as a grizzly bear.

Also to prevent botting Captchas are the best IMO. If you take a look at mo.ee they use captchas and no bots exist at all. The games been out for 3 years too, looks shittier than this game, and has a higher population... Still no bots. You also get rewarded for completing captchas and if you fail 5 times in a row you get banned.



Fuck your captchas. i prefer the bots.
"I shall PERSONALLY witness for you at the shiny, chrome gates of Valhalla!"
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Jaroslav » Thu Aug 27, 2015 1:07 am

painhertz wrote:
CTheRain wrote:Make cosmetics account bound BUT put the cosmetics in place of other blueprints rather than a different one. So instead of a bear cape it could be a sheep cape or a polar bear cape. So you get to keep them permanently and you get to look pretty neat after killing a polar bear dressed up as a grizzly bear.

Also to prevent botting Captchas are the best IMO. If you take a look at mo.ee they use captchas and no bots exist at all. The games been out for 3 years too, looks shittier than this game, and has a higher population... Still no bots. You also get rewarded for completing captchas and if you fail 5 times in a row you get banned.



Fuck your captchas. i prefer the bots.


Suddenly i am in overwhelmingly support of captchas
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Justin_Nevermind » Thu Aug 27, 2015 1:09 am

CTheRain wrote:Make cosmetics account bound BUT put the cosmetics in place of other blueprints rather than a different one. So instead of a bear cape it could be a sheep cape or a polar bear cape. So you get to keep them permanently and you get to look pretty neat after killing a polar bear dressed up as a grizzly bear.

Also to prevent botting Captchas are the best IMO. If you take a look at mo.ee they use captchas and no bots exist at all. The games been out for 3 years too, looks shittier than this game, and has a higher population... Still no bots. You also get rewarded for completing captchas and if you fail 5 times in a row you get banned.


Putting something like Captchas in a game like H&H would be THE END of it. No one would play. Think about what you're saying. You're out and about, maybe you're hunting a bear or something. Maybe you're using your bow and arrow because you're not confident you can tank a bear. All of a sudden, while you're shooting at the bear, you get an annoying popup, you write whatever it says, and the bear is suddenly up in your grill, eating your face. BAM. Make a new character please. All because of a Captcha YOU wanted in the game.

I know, this scenario might be a bit too extreme, but when it comes to pvp you know every bit of seconds count. Anything that prevents you playing/reacting while playing is a big no-no in games where if you die, you die.
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Oddity » Thu Aug 27, 2015 2:12 am

p4tr3g wrote:Any ideas about when (time) server starting? I mean I have GMT+3 time zone so idk it'll be 28-th or 29-th for me.

They estimate it might start around 4-5 PM UTC+2.
jadamkaz wrote:ah i remember my run in with odditown they are good ppl im sure the only reason they killed ME is because they are troll hunters and i was a troll
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby BATE » Thu Aug 27, 2015 2:43 am

Hope you can keep the 28th of August. its almost here, well keep up the awesome work. THIS IS THE BEST GAME EVER!!!
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby hawkflak » Thu Aug 27, 2015 2:56 am

Brazilian army of HUEHUE is ready to go! :)
English is not my mother tongue
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Re: Release Postponement: Eternal Alpha, Aug. 28th 2015

Postby Torthur » Thu Aug 27, 2015 3:40 am

Can't wait for the 28th!
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