loftar wrote:I just tuned the kernel's socket buffers (net.core.wmem_max for those interested) a bit, and the network lag situation looks a bit better reading the logs, at least. What are your subjective experiences?
So far, really smooth
loftar wrote:I just tuned the kernel's socket buffers (net.core.wmem_max for those interested) a bit, and the network lag situation looks a bit better reading the logs, at least. What are your subjective experiences?
loftar wrote:I just tuned the kernel's socket buffers (net.core.wmem_max for those interested) a bit, and the network lag situation looks a bit better reading the logs, at least. What are your subjective experiences?
Tonkyhonk wrote:and another question, what value should your lag-o-meter be in general to expect the smoothness?
Tonkyhonk wrote:i dont remember lagging much at the beginning of w5 when it also had more than a thousand players online at once.
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