The Ghost of Christmas Future

Announcements about major changes in Haven & Hearth.

Re: The Ghost of Christmas Future

Postby APXEOLOG » Sat Mar 15, 2014 8:33 pm

I've played some AAA games last months (Archeage, Guild Wards 2, Battlefield etc) and i want you to say: THAT NUBMER OF HACKS I'VE NEVER EVER SAW.
I was constantly facepalming when i saw how you can instant teleport to every location, avoid cooldowns, fly, dup items etc etc etc. Then i realised that HnH cheat-protection is fucking awersome.
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Re: The Ghost of Christmas Future

Postby jorb » Sat Mar 15, 2014 11:14 pm

Server side everything. Hoo-ha.
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Re: The Ghost of Christmas Future

Postby APXEOLOG » Sun Mar 16, 2014 8:21 am

jorb wrote:Server side everything. Hoo-ha.


this. btw you can also calculate vision field on server so nightvision will be useless (just don't send far objects at night)
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Re: The Ghost of Christmas Future

Postby Arcanist » Sun Mar 16, 2014 9:31 am

pablet wrote:It would be cool if you do something to avoid clients were you can "turn on the light" in the caves. Using mining helms at the caves would be cool but you aren't going to spend resources on something like that when you can simply press ctrl+n and someone who doesn't do it has an advantage over you.

I'd also like to suggest implementing different weapons, not in a scale from bad to good effectivity in combat but simply different fighting styles, wich in my opinion would make the game more diverse


If you want the advantage - use it, if you don't then don't use it. It's as simple as that. custom clients are here to stay, unless the new haven is not open source.
As it is, the game has changed and anyone who wants them has them.

People who use electricity have a big advantage over those who don't. Nobody stops you from turning it off.
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Re: The Ghost of Christmas Future

Postby dagrimreefah » Sun Mar 16, 2014 9:55 am

Arcanist wrote:People who use electricity have a big advantage over those who don't. Nobody stops you from turning it off.

...except the government...
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Re: The Ghost of Christmas Future

Postby Massa » Sun Mar 16, 2014 3:05 pm

Arcanist wrote:
pablet wrote:It would be cool if you do something to avoid clients were you can "turn on the light" in the caves. Using mining helms at the caves would be cool but you aren't going to spend resources on something like that when you can simply press ctrl+n and someone who doesn't do it has an advantage over you.

I'd also like to suggest implementing different weapons, not in a scale from bad to good effectivity in combat but simply different fighting styles, wich in my opinion would make the game more diverse


If you want the advantage - use it, if you don't then don't use it. It's as simple as that. custom clients are here to stay, unless the new haven is not open source.
As it is, the game has changed and anyone who wants them has them.

People who use electricity have a big advantage over those who don't. Nobody stops you from turning it off.

You know, sure bro, it'd be fun to get into the world of the gaem like I first was when I first played.
But you know man, if you do that you have no chance. What's the fun in getting massacred every few days, because someone decided to turn into the terminator (literally)
Xraying through solid objects, through walls, seeing through pitch black, detecting life forms even if they're through 50 meters of solid stone, automatically assaulting them instantly, and so forth.
No chance, bro.
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Re: The Ghost of Christmas Future

Postby Arcanist » Sun Mar 16, 2014 3:24 pm

Get a brick wall. Haven has always been that slash and burn.
Even playing on default it is possible to play and be safe. it's just a lot harder.
even with custom clients and bots people still have play.


With that link that doesn't happen in most of the world that I'm aware of. Lots of people do choose to live off the radar but they still have to pay taxes.
What would happen if you didn't pay your power bill?
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Re: The Ghost of Christmas Future

Postby Massa » Sun Mar 16, 2014 3:59 pm

Arcanist wrote:Get a brick wall. Haven has always been that slash and burn.
Even playing on default it is possible to play and be safe. it's just a lot harder.
even with custom clients and bots people still have play.


With that link that doesn't happen in most of the world that I'm aware of. Lots of people do choose to live off the radar but they still have to pay taxes.
What would happen if you didn't pay your power bill?

Yes, but to give you an idea of how wonked it is, can you imagine one, or two little people who want to play legit and have the game as it is, cooking individual bricks, kiln by kiln, and stock piling them?
I remember, I did this with multiple clients, bots, and other stuff, stockpiling thousands of bricks. A couple of guys, who were up to no good seemed to break them, as I was a lazy man with only a palisade in an early world, where palisades were still common place.

Especially now, they would have no chance at those bricks, because it'd take so much time, and alternatively, a larger group who bots like mad could just get the bots to slam 300 bricks into 15 kilns, no big deal, over and over again, and within 2 days have enough to build a proper wall, and then the bots just build that too. And forage. And farm. And eat. And drink.

Yeah, it's harder, I don't mind the concept that it'd be harder, but this is impossible for those poor people who have no one and nothing to rely on.
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Re: The Ghost of Christmas Future

Postby Lord_of_War » Mon Mar 17, 2014 1:25 am

dagrimreefah wrote:
Arcanist wrote:People who use electricity have a big advantage over those who don't. Nobody stops you from turning it off.

...except the government...

And utility companies.....
Self sustaining power is a ways off.
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Re: The Ghost of Christmas Future

Postby Headshot » Tue Mar 18, 2014 9:21 am

Oh guys. Same as APXEOLOG im playing in "AAA CLASS BEST SWAG YOLO GAME OF THE YEAR" mmo projects and waiting hafen. After years of experience in mmo i can say exactly - hnh were best mmo project in my gaming life. So next question is about time. Come on loftar, jorb. Give us at least some approximate date or something. Its so hard to sit without any infos.

Btw any info about development or news like ToadyOne do for dwarf fortress will be fine too.
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