World 7 incoming

Announcements about major changes in Haven & Hearth.

Re: World 7 incoming

Postby snuby » Sun Jun 02, 2013 10:36 am

painhertz wrote:He already said he'd firm up the list when the new world is generating. After all this time YOU KNOW they are gonna throw other shit in.



I'd be happy if hearthfires had no hitbox. But that might mess up if there is something over your HF when you teleport.
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Re: World 7 incoming

Postby Kaios » Sun Jun 02, 2013 10:41 am

I can only assume that they started working on these fixes and planning to wipe for World 7 around the time they posted this.
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Re: World 7 incoming

Postby Marouk » Sun Jun 02, 2013 11:12 am

OMG I love you! :D
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Re: World 7 incoming

Postby SuperNoob » Sun Jun 02, 2013 11:18 am

Lag-O-Meter: 702.8 does that mean its coming down now? I've been up most of the night waiting for W7 :evil:
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Re: World 7 incoming

Postby snuby » Sun Jun 02, 2013 11:21 am

SuperNoob wrote:Lag-O-Meter: 702.8 does that mean its coming down now? I've been up most of the night waiting for W7 :evil:


Well, according to the first paragraph of this whole thread, it should go live in 10-18 hours from now.
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Re: World 7 incoming

Postby Xcom » Sun Jun 02, 2013 11:23 am

While your at it loftar. I would like you to fix some of the more crucial buggs in this game, like as the hit-boxes of these wolfs.

Its obviously offset by -3,-3 and not -4,-4. Obviously.

And these eagles. Why do they have a mistaken identity thinking they are rats? I'm very disappointed.

Image

Code: Select all
      ==================
   Name      gfx/kritter/rat/s
   Coord     (1319983, 8066779)
   Size bs   (1, 1)
   Offset bc (0, 0)
   ID 311175430
   names: gfx/kritter/rat/s
   names: gfx/kritter/eagle/body/walking/walking-4
   blob 0: 0
   ==================
   Name      gfx/kritter/wolf/s
   Coord     (1319878, 8066923)
   Size bs   (7, 7)
   Offset bc (-4, -4) // should be (-3, -3)
   ID 311439124
   names: gfx/kritter/wolf/s
   names: gfx/kritter/wolf/body/standing/standing-7
   blob 0: 0


PS. Sent an invite to you and jorb regarding a invite. If your interested. :)
Last edited by Xcom on Sun Jun 02, 2013 12:01 pm, edited 1 time in total.
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Re: World 7 incoming

Postby SuperNoob » Sun Jun 02, 2013 11:24 am

snuby wrote:
SuperNoob wrote:Lag-O-Meter: 702.8 does that mean its coming down now? I've been up most of the night waiting for W7 :evil:


Well, according to the first paragraph of this whole thread, it should go live in 10-18 hours from now.

I feel silly now I was thinking saturday night for some reason...and I have to work on monday so can't pull this then :cry:
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Re: World 7 incoming

Postby CrazyChris » Sun Jun 02, 2013 11:54 am

Long time since i last played H&H, new world is new game!
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Re: World 7 incoming

Postby Shiro_kun » Sun Jun 02, 2013 1:04 pm

Devs, remove movement combat. Its pretty easy and its going to blow up asses of some a.d low brain raiders.
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[6:46:50] Alex: I think it would of been instresting to be in nazi slave camp
[6:46:55] Alex: The only downside is the real lack of food
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Re: World 7 incoming

Postby nova » Sun Jun 02, 2013 1:21 pm

Fuck fuck fuck fuck fuck

That feel when you will be at work for the first 8 hours of this world

Inb4 every single cave and good node are gone
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