stickman wrote:LadyV wrote:
No I dont like this. This set up a loophole for abuse. If you create a protected item that increases power that only its creator made then you artificially set up a boon for those who can use it to raid and rebuild. Items must always have the chance to be lost.
Now I do think what you have already started studying should not be usable by others. Maybe even the percentage of time studied reduces the LP value if removed before completion. But that's as far as I'm willing to go on it.
how is that abusable? please explain... under semi-account bound curios system you would have to take your crafter out to the swamps if you wanted bluebells... or you would have to get dex+sewing on your fighter to make straw dolls depending on which kind of curios were bound to the account.
I am curious what would your solution is to people botting pearls/flotsams/mountain curios/bluebells etc.
I explained myself quite well. However if you need more I shall try to explain.
If you create curios as bound to the character then only they can use them. Thats not a solution, its a problem. You create an item that can improve a characters stats and you make it exempt from being removed or threatened. You create a situation where you store LP exclusively for that person. It can't be taken and used by another.
You essentially allow raiders to go out kill and steal and be safe in the knowledge their curios will still be there to revive them even if they get counter raided. You create a vicious cycle of protectionism. The game is perma-death so curios must remain able to be taken, stolen, or lost.
I never talked about botting, just your suggestion. However about botting may I suggest your approaching it from the wrong perspective. Bots are not the enemy. People who use them and abuse them to gain advantage are the issue. It's more a matter of changing that mindset.
Botters are not always bad people but they do strain the spirit of fair play. A Human can outdo a bot easily. A Human however can not compete with a dozen going at the same time. That is the advantage they have. (And before I hear the bot and anti-bot arguments resume please don't we have heard it all before.)
If you want to change botting change the mindset of those who use them. People will do what they will. The only true solutions is to have the need for them diminish and people to not support the use of them. All of that though must be in good will. It is a game after all.