Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby TheVampirate » Sat Jul 09, 2011 10:05 pm

Sunglasses wrote:Hey guys talking about pay options:

Why does there have to be a pay option?

They said it was going to be free, and if you feel like giving money, im sure there will be a salem donate option.

Im not saying this to be greedy, but you guys come out of nowhere when a P2P arguement over something that is (so far announced) free.

Paradox is publishing, publishers don't publish on a nonmonitary system. Let's hope for that's! TF2 hat simulator style!
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Re: Game Development: Salem & Haven

Postby dra6o0n » Wed Jul 13, 2011 12:17 am

TheVampirate wrote:
Sunglasses wrote:Hey guys talking about pay options:

Why does there have to be a pay option?

They said it was going to be free, and if you feel like giving money, im sure there will be a salem donate option.

Im not saying this to be greedy, but you guys come out of nowhere when a P2P arguement over something that is (so far announced) free.

Paradox is publishing, publishers don't publish on a nonmonitary system. Let's hope for that's! TF2 hat simulator style!

If that's true, then this game is so dead.

Going free to play might seem nice at first, but then you take a look at other F2P games recently made by other corporations and such and you wonder "What cheap trick are they gonna add THIS TIME?!".

World of Tank has the "easy in, hard out" feeling where starting is cool and all that, but it becomes a grind and they practically FORCE you to buy things mid game just to compete... Heck, they felt that a Lowe is "outperforming" it's price tag of 7500 Gold (about $40 vaue btw!) So they are increasing it to 12500 Gold (About $53 BTW!).

BTW, it costs you 49.99 to get 12000 gold, the price they set it to is 12500 meaning if you start at 0 gold, and want to get a lowe, you'd have to buy gold TWICE!
I hate that trick they use, it's absolutely capitalism...

Really, I understand some games where the value of said digital items are around $1~10 dollars, but why the heck is the f2p industry going for a $30+ dollar digital value on online transactions?!
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Re: Game Development: Salem & Haven

Postby DatOneGuy » Wed Jul 13, 2011 1:07 am

Because there hasn't been a single F2P game in years. It's p2e (pay 2 enjoy), and once the first game did it and proved successful they all followed suit, all of them.
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Re: Game Development: Salem & Haven

Postby painhertz » Wed Jul 13, 2011 4:57 am

Official release moved back to Q2 2012. BOOOOOO!!!!!! BOOOOO!!!!! HISS HISS.
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Re: Game Development: Salem & Haven

Postby Jackard » Wed Jul 13, 2011 5:01 am

You should be glad they aren't rushing it.

MMOs are probably the most difficult sort of game to make and so many have failed due to being rushed (Warhammer and FF14 being recent big-name examples)
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Re: Game Development: Salem & Haven

Postby burgingham » Wed Jul 13, 2011 5:04 am

dra6o0n wrote: it's absolutely capitalism...


I am shocked!
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Re: Game Development: Salem & Haven

Postby MagicManICT » Wed Jul 13, 2011 6:26 am

painhertz wrote:Official release moved back to Q2 2012. BOOOOOO!!!!!! BOOOOO!!!!! HISS HISS.


And yet entirely expected.

When has any MMO ever come out on time? (Maybe this means they're deciding to not push so hard on Salem and spend a bit more time with HnH.)
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Re: Game Development: Salem & Haven

Postby Jackard » Wed Jul 13, 2011 7:04 am

MagicManICT wrote:(Maybe this means they're deciding to not push so hard on Salem and spend a bit more time with HnH.)

lol


(maybe)
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Re: Game Development: Salem & Haven

Postby spectacle » Wed Jul 13, 2011 11:16 am

More likely means they'll have to put 120% effort into Salem to make sure they don't have to delay again.
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Re: Game Development: Salem & Haven

Postby MagicManICT » Wed Jul 13, 2011 4:05 pm

spectacle wrote:More likely means they'll have to put 120% effort into Salem to make sure they don't have to delay again.


Probably, but we can all dream. :lol:
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