Nummy wrote:Ofcourse it does have. For example: previously if you wanted to get LP, oyu had to be online and do stuff to advance. Now? Bot for curios, put curios into study inventory and log off -> ergo less people online because you can level multiple characters offline now!
We already had this argument few days ago in this thread and it was deleted. Go
here, if you want to discuss it. I'll answer to this one, but please quote me to another thread, if you will want to continue.
1. Online in Haven was pretty stable since w3. 1000-1300 at the worlds first couple of weeks and 250-400 at latest stages. It was same with both systems.
2. Players counter doesn't care if it is bot or player. So if botting curios was that common, we would see same numbers.
3. Getting curios sounds easy, when you say it, but it is not. You need forager bot checking swamps and mountains every 15 minutes and few different full cycle crafting bots to have enough curios. Materials for craft don't just appear in your cupboards either. So now you have to spend your time hunting, growing trees and making metal instead of grinding. And again counter doesn't really care about the kind of your activities.
4. People often say, that with current lp system it is possible to make alts army without much effort. But in 3 years no one did. Some people made attempts, but no one was patient enough to be raising more than 4 chars developed up to date. The closest thing we saw in years was about 5 combat alts with 2 times less ua, than was average at this stage.