Game Development: Salem & Haven

Announcements about major changes in Haven & Hearth.

Re: Game Development: Salem & Haven

Postby Grog » Fri Jan 21, 2011 12:39 pm

Wolfang wrote:I wish it was 2D like H&H.

The idea is very interesting though, landing in boats in the new world. I hope people don't ALL arrive at Boston, but rather, land some randomn place in New England =D


yeah, 2d graphic would have been cool. every douche mmo uses 3d.

i was thinking about landig in different places, but with like 5/10/20 other people so you arent that alone at the start and are able to get to know some ppl (hermits can still run away as far as their feet are able to)
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Re: Game Development: Salem & Haven

Postby Shask » Fri Jan 21, 2011 1:00 pm

Not meaning to be a suck up, but you guys were too talented to go unnoticed. That said, I really think you're onto something with H&H - I would happily pay a subscription for it, right now, and probably so would hundreds, if not thousands, of others.
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Re: Game Development: Salem & Haven

Postby daxslayer » Fri Jan 21, 2011 2:13 pm

If this was basically "Haven and Hearth 3d", I would gladfully pay for a subscription, as long as I get a free trial first, that last, ehh lets say a lifetime.
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Re: Game Development: Salem & Haven

Postby VoodooDog » Fri Jan 21, 2011 2:20 pm

daxslayer wrote:If this was basically "Haven and Hearth 3d", I would gladfully pay for a subscription, as long as I get a free trial first, that last, ehh lets say a lifetime.

#
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Re: Game Development: Salem & Haven

Postby Garlicman » Fri Jan 21, 2011 2:35 pm

Will there be Lovecraft references?
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Re: Game Development: Salem & Haven

Postby Garlicman » Fri Jan 21, 2011 2:36 pm

Gotrek64 wrote:
wickerman_156 wrote:
Gotrek64 wrote:love the enviroment graphics just something about that charactors bothers me can't put my finger on it though...

They're chibi.

no i'd have to say i just don't like how the eyes and the mouth looks on the right charactor rest looks fine but not my place to complain anyways...


That's because the face features are feminine.
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Re: Game Development: Salem & Haven

Postby DigDog » Fri Jan 21, 2011 2:41 pm

More like they look like elves who somehow managed to flee from Santa's factory at the north pole.
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Re: Game Development: Salem & Haven

Postby Garlicman » Fri Jan 21, 2011 2:45 pm

DigDog wrote:More like they look like elves who somehow managed to flee from Santa's factory at the north pole.


With massive eyelashes and red lips.
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Re: Game Development: Salem & Haven

Postby Crador » Fri Jan 21, 2011 3:32 pm

Jackard wrote:There are many different types of microtransactions. Some games that use them do give you an advantage in pvp. These suck. But there are others that are only cosmetic or for convenience. Avatar changers, exclusive avatars/outfits, resurrections, potions, teleports, larger inventories, and so on.

all depends on how they set it up, microtransactions are not a bad thing in themselves. F2P may be the only model a permadeath game could succeed under anyways


Ressurections, potion, teleports, larger inventories - all mentioned gives you advantage in PvP (even in combat PvP, not to talk about economical/crafting PvP, which is crucial in player-driven economy game).
If it'll be subscribe from start - i'll surely try, even if i don't like that kind of 3D engine. If it'll be F2P with item mall - then heck no. Better be in Wurm, then.
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Re: Game Development: Salem & Haven

Postby gork4war » Fri Jan 21, 2011 3:42 pm

Awesome!
Are we hearthlings getting exclusive beta access?^^
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