strpk0 wrote:What is it that you're not certain about? I'm open for discussion
Well, it is my hope that Jorb and Loftar do intend to implement mechanics in such a fashion that repetitive activities are less of an issue.
However, even if this does happen I have a feeling there would still likely be several instances in which you will be repeating actions (such as mining) regularly and I'm not sure if this would have an adverse effect on those activities or it would just force you to change things up occasionally.
And also, what constitutes being "active" exactly? If I am just running or boating around searching for curiosities or hunting, is my character gaining awareness or is it only when for example I actually click on a curiosity and pick it up would my awareness percentage increase? Or if I'm running/boating around, I'm technically active but if I'm not performing any actual actions, is it rising, draining, or standing still?