anon737 wrote:p2w isn't so bad, if it gives a little edge, there can be some enhancement stones, which give + to basic attributes, just find right balance, when it is not too p2w.
Also pay-not-to-die is acceptable i guess. Murdered? Pay and get your descendant almost as skillful as your dead character.
I think I speak for everyone when i say this
go fuck yourself
Potjeh wrote:I'm personally a fan of one-time purchase. The problem with that is that there likely wouldn't be a critical mass of buyers needed to keep the world sufficiently populated. So I suggest a big-ass demo, ie free to play up to certain content, which should take long enough to reach to determine if you want to keep playing. Something like skill packs bought for RL cash, paid once per account and forever unlocked on that account (you'd still have to normally learn these skills, buying them merely unlocks them).
go the same way everyone else does now a days with "one-time purchase" you gain 50-10% less LP compared to paid users or paid users get cosmetic items of some sort like being able to build pretty stuff.
Last edited by maze on Thu Aug 27, 2015 8:05 pm, edited 1 time in total.