MagicManICT wrote:spectacle wrote:Just because there are cliffs it doesn't mean there will be a z-axis, the world could be logically flat with the cliffs simply being ground that's displayed a bit differently and needing special skills to cross.
/me points at the old-school shooters, Doom, Quake, etc.
/me points at almost every game using height maps, including WoW, black and white, Wurm, Morrowind, Oblivion, almost all RTS games and hundreds more
Doom might have used height maps or something similar, but I'm pretty sure quake was real 3d

Anyway, there are many ways around those limitations.
Salem will obviously use height map as well